Portal 2

Portal 2

Non-Euclidean House of Fun
218 kommentarer
tuba 8. feb. kl. 22:09 
Great chamber
mazedalus 23. jan. kl. 5:05 
well done
Zozo12323 20. juni 2024 kl. 16:52 
If you go through the drop in the section on the left without the cube, you get permanently softlocked.
Torn up Yarn 21. juli 2022 kl. 3:00 
This was fun :)
BigSmartBear 11. juni 2022 kl. 15:32 
cool
Jägermeister 2. apr. 2022 kl. 8:13 
Awesome! I love those maps!
Sir_Roach_Alot 12. mar. 2022 kl. 11:39 
This is the best level I have ever played.
KØ414 B33R 19. okt. 2020 kl. 11:50 
Crazy fun! Thanks!
Sophronius 5. jan. 2020 kl. 14:52 
very well made, great work :o)
Ubernegger 8. aug. 2019 kl. 11:15 
Maybe the best level someone has ever made in Portal 2.
jontyhamp01 10. juli 2019 kl. 13:37 
Not sure how I feel about completing this by luck rather deduction. However, good map and concept. :)
Angel_ 13. maj 2019 kl. 21:22 
gud
Ali 13. apr. 2019 kl. 3:58 
Wow just wow
Gyrant 13. jan. 2019 kl. 2:23 
If you were aiming to disorient me, you may have succeeded. But, this map has some rooms and a lot of cubes that I never even touched before unlocking the exit. It could use a bit more testing and refinement.
United Stealth 11. nov. 2018 kl. 7:23 
Playing this after a night of heavy drinking... It hurts.
HpTk 28. aug. 2018 kl. 13:12 
You can just get trapped on the left side of the chamber if you go without the cube, thats a huge mistake.
potik monstrum kramer vint.ee 23. aug. 2018 kl. 10:06 
this is an amazing level!
ysb 3. aug. 2018 kl. 7:41 
awesome ! you should do other maps like this one
c4shurik 10. juli 2018 kl. 9:24 
Наркомания! Но мне понравилось ))
Petutski 31. jan. 2018 kl. 4:29 
Very nice mind and gravity bender! Thanks!
Yavie 1. dec. 2017 kl. 21:41 
Always love these types of map, great job! Lots of fun.
Don DeViL 8. okt. 2017 kl. 11:20 
Amazing :)
QWAK !!!!! 4. juni 2017 kl. 6:08 
great concept :) loved the graffiti too :) :steamhappy:
Attagoat 14. apr. 2017 kl. 14:23 
Simple but enjoyable
Framer38 5. mar. 2017 kl. 16:49 
Very interesting chamber, got comfused for a few minutes how to go place cubes but eventually got it
Sir Rathc0cK 3. mar. 2017 kl. 17:22 
awesome!!!
LPChip 19. feb. 2017 kl. 12:50 
Found this to be too easy. I went to the right room first, meaning I had 2 extra reflection cubes. The middle room was sort of, place one of the cubes from the 3rd room and skip getting the cube there, then the first room where I had 4 cubes and only needed two. Nice concept, but seems unfinished or not well thought out, so I can't rate this + for that reason.
Stagger Lee 9. feb. 2017 kl. 14:45 
I loved this.
Unowninator 23. sep. 2016 kl. 12:57 
I trapped myself immediately. http://cs2bus.com/profiles/76561198074075398/screenshot/266100190170167148 I went through there without a cube or portal & I couldn't get back out.
Mother Bach 9. sep. 2016 kl. 15:48 
I was able to get all cubes to the end, so maybe you could extend it and make it a bit more challengeing, IE multi room puzzles!
chubbyninja89 (TNB) 27. aug. 2016 kl. 14:46 
Dude this map is badass.

It's so trippy, but I have to be honest with you, it's kind of short. If you could a bigger longer version of this kind of map it'd be truly the one of the best maps ever. They'd be just as good as josepezdj's. He made a series of really great awesome maps.

You should check his maps out as well.
PizzaLand27 27. aug. 2016 kl. 2:44 
BEST.MAP.EVER.Easy.With more cubes.2 companion cubes and this is the best one.
kadli 17. aug. 2016 kl. 2:16 
best workshop map i have ever played
mbrown259 13. aug. 2016 kl. 6:08 
I'm soooo confused...which way is up? That was great fun!!!
Violetcard 9. aug. 2016 kl. 17:05 
This was a very fun puzzle.
🐾匚卄乇丂卄丨尺乇🐾 30. juli 2016 kl. 16:01 
Too many extra cubes, made it very easy.
Tony 21. juni 2016 kl. 15:26 
Absolutely amazing... best of the best now...
yami 17. juni 2016 kl. 22:49 
简直叼爆了
The Sojourner 16. juni 2016 kl. 20:46 
Too many extraneous elements :P
GOLDIE 27. maj 2016 kl. 12:18 
Excellent puzzle! Unique take on building and lots of interesting 'angles'. I got through the dark tunnel without a cube and I had to restart the chamber but once I managed to get a hold of a cube things went smooth like butter! max 5 mins.
Finch 27. maj 2016 kl. 5:20 
Very cool!
Hölderling 16. maj 2016 kl. 4:09 
Excellent puzzle; I'm glad the name drew me to it. I do believe you can get stuck in the chamber with the "tunnel" if you do not have the good sense to take the cube in the antechamber with you, and it is true that being able to take the cubes with you makes the tests easier than they otherwise would be, but this does not detract from an excellent idea and a top-notch realization of it. Thank you, very well done.
kerning 9. maj 2016 kl. 7:34 
Very fun puzzler, but I cheated the system by moving cubes between different chambers. You might want to add fizzlers for each chamber so you can get people to solve your puzzles as intended.
Asixcy 14. apr. 2016 kl. 11:47 
Lol I actually got stuck
sandwich3 12. apr. 2016 kl. 8:39 
Fun map, it was interesting to see that after a few minutes i could wrap my mind around non euclidean rooms
Turmoil 8. apr. 2016 kl. 14:29 
I did a run of your map in under a minute. I don't have anything clever to say so here you go.
https://youtu.be/Q1NUpbtNtSc?t=1m51s
samuelbwatson 7. apr. 2016 kl. 23:21 
This is a really fun level! I did a couple parts twice just cause the shifting perspectives were so cool
Makah 7. apr. 2016 kl. 17:48 
Way too many cubes available, which unfortunatelly made it kind of easy (since I could carry cubes from one room to another I ended up with 5 of them anywhere I wanted, I didnt need to leave any behind). But the concept was beautiful and I loved it so in every other way perfect :-)
ScubaDude 4. apr. 2016 kl. 18:29 
That was a lot of fun. I hope that the concept is picked up by other test chamber builders and we see more chambers like it. Here's my video walkthru:
https://youtu.be/hhnDbTJjrLk
Dr.Coomer 3. apr. 2016 kl. 21:56 
this is fantastic. I love the use of the portals (not from the gun, you know what I mean). I loved it but I was sad it's so short. You should expand on this idea more in future tests.