Portal 2

Portal 2

Intrusion
21 kommentarer
zigzagtenniscoe 2. juli 2024 kl. 21:41 
Blindrun & 100th rating gg
Very outside the box. Not overly hard if you’ve got the brain for this sort of thing, but love the concept. (Dunno why the connection to the triple pistons is hidden tho?)

Difficulty: 4/10
Enjoyed: 7.75/10
Nobody No-One 24. dec. 2022 kl. 13:16 
Funny little map.
waghihgaghhhhn 13. dec. 2021 kl. 6:19 
fun map
kromwell 5. aug. 2021 kl. 14:35 
Good one.
DarkCloud 9. jan. 2018 kl. 11:29 
Thanks for the chamber. Neat chain reaction setup. What I didn't like was that I got in some situations where I had to reset (maybe I just didn't see the way out?).
Almisuifre 15. juni 2017 kl. 3:59 
A well laid out clockwork !
bullfrog 19. maj 2017 kl. 0:42 
Great puzzle. I was trying something pretty silly for a while, but gave up, had a rethink and solved it without a problem :)
wildgoosespeeder 22. okt. 2016 kl. 18:59 
Very nice trick with the cubes. It sometimes doesn't work though. Per p0rtalmaster and dire.fcs, best way to fix that is a timed button to turn off the laser, but on the side of the fizzler where the laser cube dropper is (reachable without the need of the portal gun).
moose9 3. juli 2016 kl. 22:04 
Nice little trick with the cubes in order to exit. First time I've run across that technique. Nicely done.
lfairban 1. juni 2016 kl. 10:44 
That one took me a while. Now I understand the title.
The Sojourner 8. apr. 2016 kl. 16:43 
It shouldn't be too hard to fix the trapping situation that dire.fcs found.

Nice puzzle, as usual :p2cube:
kimist108 3. apr. 2016 kl. 10:22 
Thanks for your work! As others said, not dumb.
jandlml 12. mar. 2016 kl. 18:22 
finally figured it out. i like this map even the bridge.
jandlml 12. mar. 2016 kl. 0:00 
any hint is greatly appreciated.
jandlml 8. mar. 2016 kl. 21:03 
i dont think the chamber is dumb,but i am so stuck. is there a trick or am i just missing a simple move. i have both cubes up top.
Zipfl 6. mar. 2016 kl. 14:52 
Nice little map. Thanks!
Gigo  [ophavsmand] 5. mar. 2016 kl. 18:04 
Yeah I was debating using a bridge there; Things like that never really bothered me but I'll try to keep it in mind from now on; Thanks.
quat 5. mar. 2016 kl. 16:14 
Nice puzzle. The light bridge was a bit of an interesting design choice; I'll repeat what Ivo told me on one of my maps and say that you shouldn't use puzzle elements that aren't really required. The missing connections also made me sad.

Design aside this puzzle is fantastic.
dire.fcs 4. mar. 2016 kl. 8:36 
Also found this traping situation: http://cs2bus.com/sharedfiles/filedetails/?id=637728722
dire.fcs 4. mar. 2016 kl. 8:15 
Cool move!
| \_/ () 4. mar. 2016 kl. 7:58 
I don't know what's dumb about it.
I liked it.