Portal 2

Portal 2

Maze Alpha, 7x7
33 Comments
Light Warrior 22 Jul, 2019 @ 12:36pm 
I am evidently not the only one to find this test in an unsolvable state. Please fix.
Also, the test is too easy, and too short.
Fuku Yamama 18 Nov, 2018 @ 5:17pm 
The light bridge was a real mistake. Solving a puzzle should never place you in an irreversable trap.
lfairban 30 Oct, 2016 @ 9:01am 
Please take out the light bridge!
CivilSarah 27 Jun, 2016 @ 3:32pm 
I'm with Zipfl -- once I directed the cube through the maze and got the orange "puller" tube to pull me up, the exit was blocked with a light bridge and there was no way out. Very frustrating.
Zipfl 14 Apr, 2016 @ 3:28pm 
After solving the maze, I was stuck. The light-bridge just went on, after the cube hit the button. Maybe a bug on my side?! Nonetheless I nice idea!
Mikalite 25 Mar, 2016 @ 8:18am 
thx:steamhappy:
Meowrocket  [author] 25 Mar, 2016 @ 7:14am 
I have changed the button type, since I managed to get a moment or two of free time. Thank you for the input, and hopefully the update helps.
dinsdale 17 Mar, 2016 @ 7:15pm 
Totally. Unique. I've played a ton of different maps and I've never seen one like this. it rocks!!
Majestic Pariah 16 Mar, 2016 @ 8:08pm 
Very creative. Took me a few seconds to realize the mechanics and then I was off solving the maze. Fun and fresh. Cool Thanks!
Chazz the Elder 15 Mar, 2016 @ 5:13pm 
an intriguing mechanic, but could use a bit more work. It's hard, at least at first, to figure out what you need to do.
C_cuber 13 Mar, 2016 @ 9:59pm 
这个好玩:steamhappy:
FibreChips 13 Mar, 2016 @ 8:13pm 
The cube got stuck, please make it a normal button!
Halux 13 Mar, 2016 @ 8:04pm 
Fantastic job! It was a great new take on testing.
Twenty Four 13 Mar, 2016 @ 1:49pm 
like it, but change the button to a regular one. Cube got stuck off-set.
MarcoHarwood 13 Mar, 2016 @ 8:47am 
Fun prhaps could be longer but still great job! :steamhappy:
Petutski 13 Mar, 2016 @ 1:05am 
Clever, a bit wierd, but fun none-the-less. Thanks!
Ginden 12 Mar, 2016 @ 12:49pm 
Very good, would play again.
Asmallrock 12 Mar, 2016 @ 11:54am 
Love it!! So clever! :D
Mikalite 12 Mar, 2016 @ 9:43am 
though the cube may not fall on the button:steamsalty::steamsalty::steamsalty:
Mikalite 12 Mar, 2016 @ 9:29am 
love it:steamhappy::steamhappy:
mbrown259 12 Mar, 2016 @ 3:55am 
This was an amazing concept. It reminded me of the old handheld maze games I played as a kid, where you had a sealed box with a maze in it and a little ball bearing that you had to move through the maze until you reached its goal. This was completely unexpected and a great surprise. Thanks!
Sentry Gun 11 Mar, 2016 @ 9:26pm 
Fun puzzle. Very simple and cool new way of thinking (or old way, but just newly executed).
Sneakyfletcher 10 Mar, 2016 @ 8:36pm 
Thank you I like nice surprises like this, seeing that I was oblivious of what was happening under my feet and trying to franticly hit the buttons in the right combination to make the panel let me thru and then realizing that it was THAT kind of puzzle made my day. This is simple but very well executed, it is a fresh new angle on the mechanics introduced long ago and that is always welcomed.
dagoth 10 Mar, 2016 @ 12:33pm 
This is really good puzzle. It is very easy but still seeing a unique puzzle like this made up everything. Keep it up!
Turkish Tiberius 10 Mar, 2016 @ 10:48am 
but hood 2 speedrun :D
gwa gwa 9 Mar, 2016 @ 5:43pm 
Wow this is an amazing puzzle! I like the overview idea of seeing where to go. As said by dven1, it is a little touchy, but hey. Its portal. Good level! Keep up the good work! :D
dven1 8 Mar, 2016 @ 7:45pm 
Nice map, well made. The activation is a little touchy, but I suppose if it were easier it wouldn't be as much fun. Thanks for your work.
Meowrocket  [author] 8 Mar, 2016 @ 1:35pm 
Thank you for all the input- all the further tests based off of this formula will certainly take some, if not all, of these ideas into account. I'm intending to make more parts until I grow bored or the idea gets old, so if you enjoyed this then perhaps you could keep an eye out for those in the future.

I appreciate all the nice comments, they mean a lot.
benvent 8 Mar, 2016 @ 12:51pm 
didnt think i was going to like it but i did. good job
dcook 8 Mar, 2016 @ 6:46am 
need to change cube receptor to button... if the cube does not enter the funnel square it won't activate. other than that, nice map.. cooll concept.. fun. :-)
General Vivi 8 Mar, 2016 @ 4:00am 
kinda cute, should add a part 2 with a tiny bit more depth. if you have a grate instead of glass, the player could shoot portals down!
Gamma 12 8 Mar, 2016 @ 1:01am 
nice work thx.
TheWendigo_Alpha 7 Mar, 2016 @ 3:58pm 
this was nice very innovative