XCOM 2
XCOM EU/EW Ports: Tier 2 Armour [Vanilla XCOM2]
70 kommentarer
CryoAnubis7 4. nov. 2018 kl. 21:03 
Nevermind
CryoAnubis7 4. nov. 2018 kl. 2:00 
Whenever I select the options in the menu, on the character they are black. Any idea why?
Zedd 25. sep. 2018 kl. 23:50 
how did you manage to port the assets into xcom 2

i want to add SHIVS to vanilla xcom, and i figured out how to unpack/extract the assets from the xcom EU upk files

but when i go into the xcom 2 modbuddy, it doesnt let me import any of the xcom 1 animaton / skeletal files etc. into the unreal engine editor. says there's "missing data" or something. gives me the same error for importing .txt files too, so im wondering if im just tryping to import them into the wrong place?

is there a specific third party program you use?
I Darkstar X 6. okt. 2017 kl. 12:23 
Hey, just a question, but does this mod cause issues when you research teh Codex Brain Shadow Project? When I did in my playthrough it stopped the scanning, but the cutscene did not trigger. The Decrypt Codex Brain Shadow Project was unlocked however. I was just curious if you knew anything about this XD
Caliell 10. sep. 2017 kl. 14:22 
Need of the option for thighs to have no thighs attached (none). I have plethora of different armors and this mod or Tier 3 mod have addition of thighs attachment that causes leg armor plates attach to every single armor. Need option to disable that.
Just a Nobody 31. aug. 2017 kl. 1:35 
Just started playing WotC and this was the first mod I went to see if it was updated. Thanks for your work on this Kablamm0fish. Looking forward to adding this gear to the new DLC.
Goliath 30. aug. 2017 kl. 18:24 
Kablamm happy to hear you're working on it. Its my number one mod i use along with basic cosmetic mods like haor and tattoos
Angry Rope 30. aug. 2017 kl. 12:05 
Aye that's what the other modders have been doing; creating seperate builds and uploading them as different mods. Hope it goes well! I'll definitely pick it up if it gets the conversion as I love this mod.
Mr Kablamm0fish  [ophavsmand] 30. aug. 2017 kl. 12:02 
@Angry Rope

Yeah I've been trying to fix it using the new sdk, found out that the xpac for some reason kept launching my base compiled stuff, so had to clear out my local mods folder before things started working again.

Will be an update soonish, it's kinda a big one work wise, but users would only really notice I added base skeleton armour.

I will need to split off a WOTC Version though, things don't load for my base X2 if I use WOTC compiled stuff.
Angry Rope 30. aug. 2017 kl. 9:23 
Hey Keblam! The issue with WOTC seems to be to do with the new shaders. You have to download the toolkit to update it with the new shaders. That's what Stenchfury and Capnbubs have been doing. (There may be other issues too but that's the one I'm aware of)
Goliath 30. aug. 2017 kl. 6:54 
this is the most singular armor mod I am waiting for a WoTC update for.
Captain Taz 15. juli 2017 kl. 13:00 
So for some reason when the armors from this mod get assigned during the predator armor upgrade, I cannot change the torso, legs, or arms back to the vanilla ones, even when using a mod to randomize appearances. Is there a way to fix this? because the only reason I have this mod is for MOCX...
john1112371 28. jan. 2017 kl. 18:12 
@VertigoJockey
If you mean the predator armor, I did but it wasn't showing up
VertigoJockey 28. jan. 2017 kl. 6:38 
@John1112371
Check the Armor Customization Options when you've equipped plated armor. Its only for tier 2 stuff.
john1112371 28. jan. 2017 kl. 5:58 
I subscribed to the mod but I still can't seem to find them. Is there anything else I'm missing?
ElectricBlue 19. jan. 2017 kl. 8:12 
Would be really cool to make all this stuff look about 20 years old, like its hand me downs from the first game
winn13 3. dec. 2016 kl. 19:07 
I see a lot of people here would like to use the Carapace armor across all 3 tiers. I also see a few people have figured out how to do that in the .ini files. Would any of you who have already done the hard work of formating the .ini files to allow this be so kind as post something explaining what or how we can do this. Im looking at you @Robbie922004.
kaerka 23. okt. 2016 kl. 2:02 
more more xcom eu/ew
iteration 9 18. sep. 2016 kl. 8:55 
that would require adding it to tier 1 in the .ini, i dont know for sure how to format it for each tier though
Majoras 6. aug. 2016 kl. 10:49 
Does anyone know how I could get this to work on the tier one armor? Would like to use it as extra customisation options.
SuperSparky 14. juli 2016 kl. 21:54 
Is this a direct replacement of the vanilla tier 2 armor or a seperate item?
stefan_nieberding 12. juli 2016 kl. 9:25 
@Mr Kablamm0fish are you gonna add in secondary colors? i Noticed you did that in the Tier 1 mod and 1 think one of the guys in the screenshot also has a secondary color applied.
flymar 3. juli 2016 kl. 10:58 
nope, it was the Longer Names mod I believe.
flymar 3. juli 2016 kl. 1:07 
Is it working with Shen's alst gift? I can't choose any of the mod torsos, game just hangs itself. I'm in the middle of campaign, maybe that's the cause. (Already chosen outfits look OK)
José 16. juni 2016 kl. 20:49 
Could you make the Carapace Deco availiable to Titan armor as well? How about EW's Base Augments as Left/Right/Leg props?
LCG 9. juni 2016 kl. 21:17 
Ok. Thank you for info.
marshmallow justice 9. juni 2016 kl. 13:30 
@LCG
I found out that they're not available at the start as customization, they act like vanilla Predator/Warden where they can only be worn at that specific tier
LCG 6. juni 2016 kl. 7:28 
Hi there.
I can't see your armours. Is there a miniamum level requirement for characters?

Or maybe, a linux specific problem?

Any idea? Thanks.
MantisUK 30. maj 2016 kl. 8:34 
@Replikant and @Robbie922004 same would love to have the armour across all tiers :). tryed adding in the kevlar and power lines in the .ini did not work for me.
Channel5 Gaming 22. maj 2016 kl. 15:35 
@Mr Kablamm0fish Really amazing mod, I created a youtube video review for this set of mods you created!
Link to video: https://www.youtube.com/watch?v=c25OKezmBsk&index=1&list=PLDL-FFGW9sLY2mqf2FB3rIlrogabm-oUY
Also, other modders have asked if they could use their video to embed next to their screenshot for the subscribers to watch. Feel free to do so! xD
Replika 19. maj 2016 kl. 13:33 
@Robbie922004: I'd be really interested in that .ini file! I tried editing it myself, I managed to get Carapace Available at KevlarArmor stage, but when I try adding it to tier3, the armor disappears on all three tiers for me. I'm not sure what I'm doing wrong.
Kuno1 18. maj 2016 kl. 12:34 
Also will we be getting the heavy chest piece, or tier 1 armors?
Kuno1 18. maj 2016 kl. 12:33 
How come these don't have the same color mappings as the armor in EU did? You used to be able to color the cloth parts, but now they are just black.
Dex 17. maj 2016 kl. 22:18 
Would it be possible to have these armors available for use at all tiers instead of just T2?
Robbie922004 17. maj 2016 kl. 12:38 
Fantastic mods, favorite on the Workshop. Was wondering if you had any plans to let us use the tier 2 EU armors for Warden armor in XCOM 2? Can't get enough of that Carapace armor and I'm dying to use it for tier 3. How simple of an edit would this be for me to make in the mod tools?

EDIT: I got it working for both Tier 2 and 3 by tweaking the .ini that comes along with the mod after some trial and error. If anybody else is interested in it, I can throw the .ini up for download. Seems to have not broken anything, and is fully compatible with the Titan Armor for Tier 3 mod.

Now I can roll that heavy Carapce straight into the endgame.
Marauder Shields 16. maj 2016 kl. 9:00 
Yo, are requests alright?
I wanted to see if you could possibly port the EXALT outfits to XCOM2.
PRPE7UAL 12. maj 2016 kl. 21:00 
Spreading the knowledge around: Please apply this fix if necessary, it helps with the memory overflow issues people are having with mods.
https://www.reddit.com/r/xcom2mods/comments/48c8v3/psavoicepacks_and_other_mods_to_a_lesser_extent/
Dr. Tails from Mario 100% real 12. maj 2016 kl. 14:28 
EU/EW weapons where?
Newt 10. maj 2016 kl. 21:23 
i try it and only torsos and legs
ApocalypseMeows 9. maj 2016 kl. 16:05 
are those rifles seen in the pics gonna be available?
Mr Kablamm0fish  [ophavsmand] 7. maj 2016 kl. 15:02 
@팬더 not sure, that only thing I can think of is unsub, make sure steam's deleted the files and resub.

@shadow79, not quite sure why or when that happens, but I don't have any invisible parts set up so it might just be what kregano said

@Advent, it's not my mod crashing the game, but that "non-qualified name" error shows up because my localisation ini had the wrong name set up for that arm, should be fixed.
Juravis 4. maj 2016 kl. 18:53 
Getting a hard crash before Skyranger loadout. Log:

[9016.10] Log: --- LOADING MOVIE TIME: 3.58 sec ---
[9016.83] Warning: Warning, Using a non-qualified name (would have) found: XComArmsContent MrKX1ATier2.Archtypes.ARC_Sldpltmed_X1platedarmsLeft_M
( I get a bunch of these like above )
[9018.40] Log: Movie Finished Event: Black, 5.859032, 0.066667
[9018.69] Log: Dumping name table: (3486152)
[9018.69] Log: Dumping name table: 0xfac54000 (3486152)
herpertDerpert 28. apr. 2016 kl. 12:03 
I use this for my Tier 2 armors as a throwback to EU/EW. I love the retro look! Great job porting them over!
Tiger's Eye 22. apr. 2016 kl. 22:49 
Why do you have this weird right arm/left arm thing instead of making it an arms prop? It always equips both arms anyways when you select the armour. Also when I hover over an option in one of the new categories, it takes the as selected, without clicking on it. Otherwise great mod with good quality, hoping for more armour ports int the future.
kregano 18. apr. 2016 kl. 10:57 
@Shadow79: This is an issue with the game picking veteran/tier locked parts for rookies. A bunch of other mods have this problem.
MrShadow 18. apr. 2016 kl. 8:28 
I may be wrong but I think there is an issue with your arm or leg armor sections that go with the Armors. It's arms #6 and legs #11? When a new recruit has these, the part become invisible and makes them look like they have no arms or legs. If those are not part of your mod, than I apologize.
팬더 16. apr. 2016 kl. 18:30 
Great mod, but I can get only black texture on armors... solution?
darktoto 13. apr. 2016 kl. 8:48 
One Fap Pikachu => it means Enemy Unknown and Enemy Within => the original new Xcom 1 and its expension stand alone
Korneliy 13. apr. 2016 kl. 4:07 
Enemy Unknown/Enemy Within. that's how previous XCOM game and addon named.
Larania 13. apr. 2016 kl. 2:10 
what does EU or EW mean??? i've seen this and not knowing kinda bothers me..