Portal 2

Portal 2

Prison Escape: Act 5 (RE-LOADED)
183 kommentarer
joe98 17. juli 2018 kl. 23:52 
Have to move too fast while that timer is ticking
blinkpen  [ophavsmand] 29. apr. 2018 kl. 17:24 
idk. thats whats strange. they were automatically injected. i made the maps initially in the in game editor and then edited the maps again in hammer.
Bob Apple 9. apr. 2018 kl. 20:54 
where did you get the cave johnson lines from
Koitenshin 27. feb. 2017 kl. 15:52 
Just did not like the timing aspects of this one.
danne11man 7. mar. 2015 kl. 22:54 
Too easy.
Petutski 12. sep. 2014 kl. 20:08 
Excellent map! Great environment! Yes, a little timing... but not too bad.
[FR] Dunkman545 10. sep. 2014 kl. 12:14 
It's a shame, all other four maps were good, but this one had ninja skills required...
blinkpen  [ophavsmand] 4. nov. 2013 kl. 4:36 
haha thanks. maybe i will continue this collection. but with the in game editor. i wont do anything in hammer.
RyanThoughtCriminal 3. nov. 2013 kl. 22:31 
If I was good at Hammer, I would love to make a "Prison Escape: Act 6 (RE-LOADED)", and add u to the "CREATED BY" list, since you're the author. :P
blinkpen  [ophavsmand] 3. nov. 2013 kl. 22:23 
thanks but i am confident that the rating system is flawed anyway. because this collection does not belong in the number 2 spot.
RyanThoughtCriminal 3. nov. 2013 kl. 22:13 
Well, that was the only collection of yours that had 5 stars in all maps in the whole collection, and I'm kinda picky, sorry to say. But that was a great collection.
blinkpen  [ophavsmand] 3. nov. 2013 kl. 16:34 
thanks. and sorry. maybe theres another collection of mine you would like better?
RyanThoughtCriminal 3. nov. 2013 kl. 1:44 
Aww, bummer. That was a fun series.
blinkpen  [ophavsmand] 2. nov. 2013 kl. 23:30 
This is the final act of this collection. There were too many flaws in this poor design to begin with so I have retired it. But I make other collections and individual maps you should check out in my workshop.
RyanThoughtCriminal 1. okt. 2013 kl. 19:16 
Are u gonna make an Act 6? Or is that the last one you'll ever make? Like are u gonna make a boss fight against an AI antagonist, like either GLaDOS or Wheatley?
Handsome Jack 25. juli 2013 kl. 19:46 
Do you really need to have the single white square in the last room? No?
blinkpen  [ophavsmand] 29. juni 2013 kl. 5:26 
not my problem.
rampantdragon 28. juni 2013 kl. 14:18 
Dropped the box in the water and didn't get another one.
Poulet repas 27. juni 2013 kl. 10:19 
Lol I finished it the short way ;)
ProfDave3d 20. juni 2013 kl. 23:00 
Thanks for the series! I just played them all tonight. For some reason, when I downloaded the whole pack at once, it put part 3 before part 2, but that's a small detail.

I went over and explored the raft that floats back and forth, but couldn't figure out how I was supposed to use it. I must have found a shortcut around it...?

I don't care if some of the levels are "too easy." It was fun exploring your environments. And I'm glad you didn't try to make the levels harder by making the timing or the jumps incredibly tight and difficult.

If I had any complaint (about levels in general, not just one or two of yours), it's that it's frustrating when a non-lethal move puts you into a dead end state and you have to restart the level -- at least during the period where you don't yet realize that you're "dead," and need to restart.

Anyway, I had fun. Thank you for all your work!
Apocrypha 8. apr. 2013 kl. 11:32 
The map pack is great its just aa bit to easy
Johannes-im-Dampf 23. mar. 2013 kl. 15:50 
A nice one.
Awsum0 10. feb. 2013 kl. 8:16 
Here's a playthrough of this level:
http://youtu.be/4VB9aKJzn3w
Bayram 2. feb. 2013 kl. 7:39 
The prison theme reappeared and there was a slight challenge due to tight timing, so thumbs up. The moving platform isn't necessary; you can just portal over there. Overall, this series is too easy and should not be so highly rated. There is something wrong with the rating system as really excellent maps come out every day and can't get started up the ratings.
blinkpen  [ophavsmand] 26. dec. 2012 kl. 1:26 
Thanks, homie.
Diamond Knight 25. dec. 2012 kl. 8:27 
1. I finally got through them all. You rock!!! I WANT MORE!!!
2. Who cares what you used to make them, just keep up the good work.
pab 30. nov. 2012 kl. 9:46 
If you drop the block into the water in the moving platform room, you have to restart the level.
blinkpen  [ophavsmand] 9. okt. 2012 kl. 5:06 
Im a very technical guy. I just lack impatience for such a flawed program.
The Sojourner 8. okt. 2012 kl. 23:48 
Probably because it got to be too technical for you. Understandable. I know we're all waiting for the when the Puzzlemaker gets its official upgrades so that we can use elements in more versatile ways.
blinkpen  [ophavsmand] 8. okt. 2012 kl. 20:54 
Idk. Its been so long since I used it. I've deleted hammer since then.
The Sojourner 8. okt. 2012 kl. 6:19 
Did you try using an env_soundscape_triggerable and a trigger_soundscape (create a blobk textured with the TRIGGER texture, right-click on it, and select "Tie to Entity"...)?
blinkpen  [ophavsmand] 7. okt. 2012 kl. 7:16 
I tried to man but I just couldnt get it to work unless you trigger the sound with a button which is just weird.
The Sojourner 20. sep. 2012 kl. 4:11 
From what I've seen from this map, you're getting better and better at Hammer. Next on the list should be a focus on sound: less music, more soundscapes (something many mapmakers don't do, and it makes their maps seem sonically ugly). That'll make your chambers seem less like they were made from a Puzzlemaker template (ideally no one would even get suspicious of such a thing).
PsxMicha 19. sep. 2012 kl. 6:31 
the 5 chambers were too easy :( but goot job though!
Cysiek 16. sep. 2012 kl. 10:03 
thumb up for this one :D
Sir Rathc0cK 15. aug. 2012 kl. 19:34 
LPChip 10. aug. 2012 kl. 11:30 
map was okay. More prison escape feel which is good, but the first 2 maps were simply the best.
carol 4. aug. 2012 kl. 13:45 
Got back a little of the feel of the first two maps (though the chambe below could do with grunging up a bit). Could have been a bit harder though - just relied a little on planning for speed on the last step otherwise quite straightforward.
Leandro 19. juli 2012 kl. 8:19 
Except for the last one, all of them are a little easy, but still great chambers!
MachManX 19. juli 2012 kl. 0:17 
Should've been harder. Still, good level. Feels more like a prison now :)
Diabolo 18. juli 2012 kl. 11:45 
leider geil
Badran 18. juli 2012 kl. 9:27 
Prison Escape is just AWESOME, loved it!
Waiting for another awesomeness from ya :)
Vexza 18. juli 2012 kl. 9:22 
Nice ma and a little harder than the rest ! thumps up
Baker 17. juli 2012 kl. 17:34 
good
z00b 17. juli 2012 kl. 16:09 
I liked this last one. The timing ideas were a new challenge for me.

BTW. One bug in the prison escape series: When you subscribe to the set it orders it 1, 3, 2, 4, 5.
Sm0Ky 17. juli 2012 kl. 8:31 
okay ^^
Normy 16. juli 2012 kl. 17:05 
Good one
blinkpen  [ophavsmand] 16. juli 2012 kl. 15:03 
thanks everyone
LordDiego 16. juli 2012 kl. 14:14 
Really good work. I´ve enjoy all 5 Acts. Recommended
Supercaldude 16. juli 2012 kl. 13:37 
Good Job