Starbound
KC - Cyberspace Expansion
37 comentarios
V 3 ENE 2023 a las 5:17 
"but the liquid is smelted at the furnace."

Hmmm, looks like its not showing up anymore in the furnace if thats that case. I wonder with all the changes with frackin its not showing anymore?
ledbullet1 30 DIC 2020 a las 18:10 
now all we need is cyberspace weapons
Delta Fox 8 11 DIC 2019 a las 12:31 
did you look if its compatible with the updated one
Kizzycocoa  [autor] 11 DIC 2019 a las 11:37 
I am unsure. I'll have a look to see.
V 10 DIC 2019 a las 21:43 
Does this work with the new updated cyber space? :ram:
squidtabbo 22 AGO 2019 a las 16:26 
and dont come asking me i dont even know how to make a mod that does nothing
Kizzycocoa  [autor] 22 AGO 2019 a las 8:52 
I'll see what I can do. I'll try to update it, see if I can sort it out.
squidtabbo 22 AGO 2019 a las 7:56 
cyberspace sandbox outdated i reccomend you make a new version of this mod requiring the newer version of cyberspace sandbox that isnt outdate
Please note that cyberspace needs even more expansions then this,
And thank you
Kizzycocoa  [autor] 22 AGO 2019 a las 7:37 
Hmm? what's wrong?
squidtabbo 21 AGO 2019 a las 7:07 
WARNING O U T D A T E D O L D C Y B E R S P A C E
Leon_Genesis 6 JUL 2019 a las 13:21 
Okey it turns out I could just go into admin and craft cyberdata and the other items that way so I can still access them
Leon_Genesis 6 JUL 2019 a las 13:15 
I think this mod is be broken now, I can't obtain cyberdata in the newer version of the cyberspace mod. The blocks in it are called cybermatter now and I cant get any cyberdata to craft these items. Am I just missing something?
Spirend 17 MAR 2019 a las 6:51 
Allright, thanks.
Kizzycocoa  [autor] 17 MAR 2019 a las 5:55 
There we go, fixed. It seems the ID was not correct. I have now corrected it, so it should be 210 as listed.
Kizzycocoa  [autor] 17 MAR 2019 a las 5:19 
ah, no, I see the issue. I'll see what I can do, if anything. I've not modded in a while.
Spirend 16 MAR 2019 a las 14:52 
Hey, KC. I noticed there's a mod conflict with patman's liquid time mod. Placed liquid time turns into Cyber fluid, and mixing the components for liquid time results in a glitchy mess as cyberfluid and healing water become a repeatedly inverting checkerboard pattern.
I've taken this up with patman already, but he claims it's not his problem since you didn't record your fluid id on the wiki.
Could you patch the fluid ID to something other than what patman's using?
Wgairborne 10 JUN 2018 a las 23:56 
very nice
Kizzycocoa  [autor] 2 NOV 2017 a las 6:20 
Thanks a lot! hope you enjoy this small expansion :happymeat:
Faesong 2 NOV 2017 a las 6:13 
Y E S! This is exactly what Cyberspace needed and what I meant by some content expansions! Good freaking work man!
aidan.thomas.oneil 1 MAY 2017 a las 12:21 
thanks
Kizzycocoa  [autor] 30 ABR 2017 a las 20:27 
@aidan.thomas.oneil go into cyberspace and just mine a block. they'll appear, ready for crafting

Most are crafted via the workbench, but the liquid is smelted at the furnace.
aidan.thomas.oneil 30 ABR 2017 a las 11:03 
how do I get the items
Mallradical 10 MAR 2017 a las 9:21 
Maybe make a "cheap light"-like cyber light source?
http://starbounder.org/Cheap_Light
Darmak 10 MAR 2017 a las 7:44 
I like the torches myself because they're an opportunity to have the 0's and 1's as a particle effect
ZOIYYK 9 MAR 2017 a las 8:24 
Nope, still struggling about the idea but nothing comes out...

Well, that's not true at all, but the only idea i'm getting it's a bit... meh, at least as far as i'm able to imagine it. It would be a bit, displaying a 0 when it is off, and a lighted up 1 when turned on.

I guess I'll have to stick with cybertorches until some pops up with a really good idea.
Kizzycocoa  [autor] 8 MAR 2017 a las 20:24 
Well, think of it this way. It's a simulation of a torch. Same as the doors are simulations of doors etc.

I mean, I could add a simulation of a light, but it'd just be a glowing square probably. That wouldn't be interesting in-game at all!

Still, if you get any ideas, let me know. I may add it in!
ZOIYYK 8 MAR 2017 a las 8:25 
Thinking out loud. I don't like the idea of cyber torches... I've always thought a cyber light source should be more techy than a torch... but the more I struggle thinking about an other option, I can't find any.
Kizzycocoa  [autor] 7 MAR 2017 a las 15:19 
Not a problem! hope you enjoy these additions! :happymeat:
Darmak 7 MAR 2017 a las 15:00 
Ooooh, that DOES make sense! The one place I didn't look though, lol! Thanks a ton, for making this addition and also being so helpful! :SBpenguin:
Kizzycocoa  [autor] 7 MAR 2017 a las 11:26 
To make Cyber Fluid, you first need to mine a bit of cyberdata. Then go to a tier 3 furnace, and smelt the blocks down into cyber fluid.

My reasoning is that it's easier to imagine "melting" this data via heat than it is to craft it at a workbench!
Darmak 7 MAR 2017 a las 5:26 
Maybe I'm dumb, but I can't figure out how to make cyber fluid. Can anyone point me in the right direction?
Kizzycocoa  [autor] 6 MAR 2017 a las 7:55 
I believe there is one in the original mod, yes.
ZOIYYK 6 MAR 2017 a las 6:18 
Do cyberspace tenants exist??
Astronomical 2 MAR 2017 a las 15:17 
very cool, thanks!
Kizzycocoa  [autor] 2 MAR 2017 a las 15:15 
Yes, they can I believe! all of them have the cyber entry in the tenant tags :happymeat:
Astronomical 2 MAR 2017 a las 15:05 
Nice additions to cyberspace! Can they be used to spawn cyberspace tenants? (do they use the cyberspace colony tag?)