Portal 2

Portal 2

10 Reasons for Reassembly - Part 2
34 kommentarer
zeo1337 16. juli 2021 kl. 17:43 
Ouch. I played it without a partner using split-screen keyboard and controller. For the first time in my solo coop history I had to enable cheats to win on the last chamber. I slowed down the timescale so that I would be able to swap controls in between aiming back and forth on the light bridge. Also the walking on the edge of the platform and the insanely long cube pass are really illegal moves and shouldn't be required to pass the chamber. Of course, overgrown will always be the best map style! Thanks for making.
deemo :3 7. okt. 2020 kl. 7:09 
In the first chamber, you can glitch through the grating by moving your portal and walking against it. In the last one the skybox acts as a portal surface, which lets you skip half the test. Very nice design and tricky puzzles otherwise.
Anon 5. aug. 2018 kl. 11:32 
This series almost made me break up with my boyfriend. 10/11. https://www.youtube.com/watch?v=Pt2_0_hf2OU
GlaedrOromis 22. maj 2018 kl. 15:24 
Easy with glitches and buggs:D
CepGamer 15. aug. 2016 kl. 11:32 
Hard as shit
Denu 22. maj 2016 kl. 12:56 
I loved it. Towards the end my brain was so fried I did something super retarded, and ended up in a 10 minute laughing fit.
Redtuzk 17. maj 2016 kl. 14:55 
Here's how we solved the first puzzle in part 2:
https://www.youtube.com/watch?v=B_lRVK9Y2Ic

Probably pretty unconventional, but it worked! :-)
wildgoosespeeder 25. feb. 2016 kl. 0:19 
Mind-blowingly hard, but good!
Spaceminnow 20. maj 2015 kl. 19:19 
Very good co-op puzzle portal shuffling. Again we walked away from a puzzle series with more good knowledge. The maps are beautiful :)
Ceodan 14. aug. 2014 kl. 10:33 
Well, We (me and my friend) finished this map after 42 minutes, it was hard, but funny - I like it :) Also we finished Part 1 and HUD. I like them too :)
> BUG <
In the last large chember, there is a light bridge. If you get behind it throw the portal, you are unable to get back. My friend accidentaly got there so he had to kill himself via console :/
Anyway if somebody want's to try something easy, but funny, there is a chember for you :)
http://cs2bus.com/sharedfiles/filedetails/?id=300379065
Garunas 15. okt. 2013 kl. 9:11 
Awesome test chamber :) Could you try mine? http://cs2bus.com/sharedfiles/filedetails/?id=180312984
Enmandando646 13. juni 2013 kl. 19:40 
my balls thirty three timing!!!
Der. P 28. feb. 2013 kl. 6:05 
Yes, you can glitch through at least one fence (the one with the timed portal surface). Great maps though!
Zensho! 11. jan. 2013 kl. 0:56 
epic map. a little frustrating with timings and middle section was very confusing, but worth the finish.
Yesber  [ophavsmand] 22. dec. 2012 kl. 6:06 
@BEARD
http://cs2bus.com/sharedfiles/filedetails/?id=89937715
this is the download you're thinking of, I integrated those chambers in this set. The grate is easy fix, I haven't gotten around to it though.
David 21. dec. 2012 kl. 15:42 
Didn't I play this in the contest? I think I did, but I didn't remember the first puzzle in this BSP, which stumped us quite a bit!. We managed to grab the cube; after some juggling with the floor portals, we managed to get one player onto the bridge extending out of the grated surface. [The player had one portal on the ceiling surface opposite the light-bridge emitter; we'd already got the other player across to hit the button] We didn't manage much else. A map to revisit, I think!
Business Cat 22. nov. 2012 kl. 14:44 
Dear Jepp, in 2nd room (as i remember) i could somehow walk through the erm... portable surface with a fence. The one which leads to the exit. awesome maps btw!
Lookalike 11. nov. 2012 kl. 1:00 
My friend and I decided what the puzzles were easy, but you were just kind of a cocksucker and decided to make everything really really hard to execute. Anyway, good maps. I hate you.
AAAAaaaaaaaaAAAAAAAAAAAA 13. okt. 2012 kl. 2:44 
What is solution for third chamber?? couldn't find out, anyway I solved it by glitch.
Matekks 9. okt. 2012 kl. 15:33 
This is very nice! But the white heaven is portable @ the end. Greetz :D
sharkji 9. okt. 2012 kl. 15:32 
Also a very nice part, well done! :)
Stric_Matic 25. sep. 2012 kl. 14:14 
Another great set, the final one is again top-notch. I like the ephasis on the timing as well, since I miss that a bit in P2 in general.
MadMongoose 10. sep. 2012 kl. 21:24 
I also had a problem with the first part of this one. We got through the other two parts fairly quickly, but the first one, we ended up using the grid glitch to solve.
Yet - E 10. sep. 2012 kl. 2:20 
We went trough the 1st level with a glitch I discovered with luck (with the grid), I don't think it's the proper way to do it, is there a video tutorial ? It's reeeeally challenging though !
Geneosis 9. sep. 2012 kl. 7:02 
Well this one was easier than the precedent ^^ But still really well thought and challenging!
anian 5. sep. 2012 kl. 18:31 
First reaction is always "that's impossible", but somehow the solution turns out to be simpler and cleaner and then the second part of the solution is so easy that takes a long time to figure it out. Challenging, but worth it. Nice job.
Seasoned Chef 1. sep. 2012 kl. 15:11 
What's the intended solution solution for the first puzzle of this part? Me and my partner managed to do it, but I'm not so sure we did it the right way
Rogue Element 26. aug. 2012 kl. 11:51 
Awesome map again, wonderful design, very challenging
Rafy 22. aug. 2012 kl. 15:23 
Great map.
Enoch Dagor 21. aug. 2012 kl. 20:04 
Excellent work. Very challenging. Among our top favs!
Yesber  [ophavsmand] 21. aug. 2012 kl. 13:02 
@fri, yes that's the intended solution, altough you don't neccesarily have to die.
@j4 there's no such thing as too much when it comes to aperture sience ;)
j4 21. aug. 2012 kl. 11:57 
Hard and very rewarding, with a deceptively small amount of elements for each puzzle and great "wow how did we not think of that we must be retarded" moments! We only had enough determination to go through part 1 and 2 so far, but we'll definitely come back for more, these are amazing! My only complaint is that I felt you overdid the "abandoned" aesthetic in some places, but that might be just me. Keep up the good work
fri 21. aug. 2012 kl. 11:49 
We were stuck in the room with two faith plates, a cube, two buttons and retractable floor. We solved it by jumping on a tilted panel on the left (when viewed from the entrance), placing the cube on the button and jumping on retractable tiles while they move up. Then I had to take the cube and jump to goo to give it in-air to my partner, who stood on the other end. Is that the intended solution?
corpse 20. aug. 2012 kl. 15:55 
Amazing maps! Excellent visual design and exquisite puzzles - among the best ever IMO