Portal 2

Portal 2

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237 Comments
Ass exploder 4 Aug, 2024 @ 10:12am 
Got confused at the very last part by connecting the lazers. I literally thought to myself "fuck it, im just gonna not think and shoot randomly" and managed to solve it, by not thinking
Undergruff 31 Mar, 2024 @ 6:19pm 
Good fun, enjoyed it, thanks
glenmcd[AUS] 12 Dec, 2023 @ 3:35pm 
Great! A nice mix of jumps, cubes and lasers. Plus a red herring or two.
jens.laerkedal 29 Jun, 2023 @ 5:53am 
Nicely designet. I have though a problem with the playability - there are no hints, the elevator is hidden away, and there are a lot of portal friendly areas scattered around, for which I found no use. So I got fairly annoyed until I found the second lens.
waghihgaghhhhn 30 Nov, 2021 @ 3:08am 
i like it . it is satisfied.
Sophronius 6 Jul, 2018 @ 2:30pm 
great job, the ending was tricky, thanks :o)
Gyrant 4 Jul, 2018 @ 8:12pm 
Well geez! You could take all the silly jumping out and just leave the lazer puzzle at the end! It made me really have to think super extra hard.
Brat Haifa 4 Jul, 2018 @ 11:23am 
Brilliant
bullfrog 6 May, 2018 @ 10:27pm 
Nice one
srs bsnss  [author] 20 Apr, 2018 @ 1:29am 
Thank you! Dont worry - there will be more :)
Mâché 19 Apr, 2018 @ 4:48pm 
Mâché 19 Apr, 2018 @ 4:48pm 
A humble little way to start off the collection. Can't wait for more!
nock 5 Mar, 2018 @ 9:12am 
I look forward to going on the journey of your Hammer maps. I'm guessing this is quite an early adventure in Hammer. Simple puzzle, although not a fan of the redirecting at the end

Blind Run: https://www.youtube.com/watch?v=eBfex81gsos
Black Tiger 4 Mar, 2018 @ 4:31pm 
Very nice map!
Armored glass is no hinder at all.:steamhappy:
2B 1 Mar, 2018 @ 5:13am 
Well done! Thank you for making this puzzle!
Rubenjackson 28 Feb, 2018 @ 10:10am 
Update the map. That armored glass hinders. If you eliminate it, I will value it better.
d'Artagnan 23 Nov, 2017 @ 10:25am 
Not too difficult, once you grasp the secret!
cochetmichel49 13 May, 2017 @ 4:51am 
I played again, always with pleasure this beautifull / Clever map !
💎 KYRVAL 💎 29 Mar, 2017 @ 2:14pm 
very cool !! good job
XIII 21 Feb, 2017 @ 5:53am 
very good, took me a bit to figure out how to get over to places but once I did it was fun.
Stagger Lee 11 Feb, 2017 @ 12:18pm 
Just got around to playing this one. Nice one, Srs.
Wilmilcard 18 Dec, 2016 @ 6:57pm 
not bad, nice job
HugoBDesigner 27 Nov, 2016 @ 12:07pm 
It's a nice puzzle, pretty straightforward. Thanks for making!
dv8skp 20 Apr, 2016 @ 7:35pm 
So good, thanks.
PortalFan 10 May, 2015 @ 2:14pm 
Congratulation for this good map ! Thanks.
Poison Dart Frag 7 May, 2015 @ 6:20am 
Long-ish, but never an annoying moment.
otahitie 13 Apr, 2015 @ 9:33pm 
Not so hard ! Little easy. Pretty cool map.
Thanks !
Joy_Of_Oi 24 Jan, 2015 @ 3:06am 
that is not a pain
Miami Mike 28 Nov, 2014 @ 2:39pm 
Don't know what "TickleMonster" means; I didn't have to stand on the edge of anything.
dmuk 16 Nov, 2014 @ 12:15am 
Pane wasn't a pain... Very nice re-use of materials! Turrets were on a vacay, I suppose...
srs bsnss  [author] 6 Sep, 2014 @ 5:43am 
Stand on the edge of?
E-Wreck 5 Sep, 2014 @ 12:20pm 
Awful, why would you make it where you have to stand on the edge?
=(^.^)= fAcecAt 27 Aug, 2014 @ 6:35pm 
hi played your map too and you can see here WR no ? https://www.youtube.com/watch?v=eN3QqekTEEo
[Tom K] 13 May, 2014 @ 12:23pm 
Hi. Played your map. Here is the video: http://www.youtube.com/watch?v=PWR8BeZSEfk
See the description for the timestamp.
Miami Mike 29 Apr, 2014 @ 1:27pm 
"dues", I don't know what you mean by "stand on object rule", but I didn't have to stand on anything.
Bazza 24 Apr, 2014 @ 12:57pm 
Very good map, I was jumping off my chair trying to do the first long jump!
ZAEROS 21 Apr, 2014 @ 7:45am 
Replaying all the highest rated maps again as there seems to be a shortage of really good new maps. Forgot how good many were including this, Thank you again.
hitme @ I LOVE MUSIC <3 2 Apr, 2014 @ 3:44am 
great
Danfer 2 Mar, 2014 @ 7:38am 
super!!!
dues 8 Feb, 2014 @ 1:49pm 
Puzzle was easy once I figured I just had to stand on something to make it work. Multiple lazer crossings are never difficult. I just aim for as many in-line then portal then randomly portal again till it crosses the rest (logically of course). It'd saved me time if I hadn't overlooked the "stand on object" rule. I scratched my head for 15 min trying to get up there. Thumbs up.
wildgoosespeeder 13 Dec, 2013 @ 11:12pm 
DISCLAIMER:
Read my profile before reading the rest of my comment!

Very well designed. This is one of few cases where symbols work better than antlines. Take notes other test creators!

Try my SP map?
http://www.cs2bus.com/sharedfiles/filedetails?id=192976369
Try my COOP map?
http://www.cs2bus.com/sharedfiles/filedetails?id=181160432
hajekvlad 16 Nov, 2013 @ 1:21pm 
OK.Fajn.
PsychoBR 15 Nov, 2013 @ 6:46am 
Awesome puzzle. Very funny. Thanks.
I recorded my gameplay (valve DEM file format): Download [dl.dropboxusercontent.com]. Comments inside video.

:p2orange: Turrets highly explosive. Handle with care :p2blue:
76561198050811374 28 Oct, 2013 @ 10:39pm 
Hey guys, just finished making my very first Test Map, and would love some feedback.
http://cs2bus.com/sharedfiles/filedetails/?id=190119837&searchtext=ix%27s
Xbeekeeper 11 Oct, 2013 @ 6:26am 
Great Map!!
eMbAh 25 Sep, 2013 @ 1:20am 
Brilliant
electricfate 20 Sep, 2013 @ 10:41pm 
Great map! :p2turret:
Morbo 19 Sep, 2013 @ 9:12pm 
I liked it!
dcook 15 Aug, 2013 @ 12:01am 
Played the map.. Very fun. Thanks for making. Read many of the comments, and I just can't fathom what isn't obvious about this map. However, as you stated in a recent response to a frustrated tester, I'll agree that sometimes the brain gears dont engage properly and the obvious is completely missed... I'ts happened to me on a few occasions. lol My blind run prolly took me all of 5 minutes. Great job! :-)
xiaosha 24 Jul, 2013 @ 1:57pm 
The physics aspects of this puzzle were fasciniating, if *just* this side of non-intutive. My problem with this puzzle were the offset laser beacons. It took me 15 min of trial and error to find a pattern to hit all of them. It should be second nature to portal players to do lasers, but to have to stumble onto the solution isn't right either.

The really maddening one was the slight offset of the square and moon beacons.

I think I found a solution that I'm not sure you intended, but the physics imply that you did. It involves that first launch across the room. Well done on that one.