Portal 2

Portal 2

89 vurderinger
Hallways 101
   
Pris
Føj til foretrukne
Gjort til foretrukken
Fjern som foretrukken
Filstørrelse:
Offentliggjort:
Opdateret:
10.921 MB
5. juni 2012 kl. 15:54
7. juli 2012 kl. 14:30

Abonner for at downloade
Hallways 101

Beskrivelse
dont forget to please rate and add comments or suggestions :)


UPDATED: added more white walls to first area, chaged the button type to make the glass panel go down in the second, moved emmancipation grid in second area, fixed the ability to knock down sphere cube in 3rd area, and took out ability to take cube with you
41 kommentarer
NestorBR 14. mar. 2017 kl. 12:34 
It's ok doing a hard chamber, but please add some save-checkpoints so we don't have to do everything again if we fail, specially on a long one such as this
CaRLyMx 29. juli 2012 kl. 6:44 
The map is not bad, of medium difficulty.

You may have played my map Psychedelia 01?. that there is a section of the map with two input laser to make up for 2 years.

You can see my maps:
http://cs2bus.com/id/carlymx/myworkshopfiles/
Mr.Bob806 21. juli 2012 kl. 15:09 
I especially liked the laser puzzle at the start. that was the best. i had a really hard time finding the exit for the room the the sphere and franken-cube. i also had a hard time getting to the companion cube in the last chamber, so i don't think i did it correctly. i can get kinda creative with flings. overall, good, but the exits need to be more visible.
Timoteeei 6. juli 2012 kl. 8:46 
I like the whole concept and the laser puzzle, but other rooms are too trivial and easy. Map has a lot of dark panels and not so much light source, i don't like such maps, but i gave it a thumb up ;)
GOGO 6. juli 2012 kl. 5:38 
not bad :)
one map made by a friend :
http://cs2bus.com/sharedfiles/filedetails/?id=76197750
noksumonki 6. juli 2012 kl. 5:32 
this was fun
Bennham 6. juli 2012 kl. 4:55 
fun map liked the idea of having multiple chambers in one
Geneosis 6. juli 2012 kl. 2:18 
For all the maps : I suggest replacing the angled pannels used as door by light bridges (and fizzler if needed)... I got stuck in almost all those pannels because they deployed on me ^^"

Anyway, the global design was nice and coherent, liked it!
Geneosis 6. juli 2012 kl. 2:18 
Really liked the first laser test! Found the solution a bit randomly ^^" But it was cool...

I waste a lot of time trying to survive the turrets in the second room using the light bridge... Then I realised that I could just portal myself with the turrets and kill them manually X)

I don't know what the button you press because the faith plate propulse you on was for, but you can eventually skip it if you don't use the faith plate...
The funnel in the third map is a bit useless : you can just place a portal on each side of the fizzler when it is desactivated and use them to transport the cubes ^^

My only remark about the fourth room... Was that I lost so much time searching where was the exit when I completed the puzzle X) Maybe add more light to make it more visible ;)
whalenailer  [ophavsmand] 5. juli 2012 kl. 15:56 
here is a simple maze i threw together. idk how many people enjoy mazes, but if you do, here is a link to my map http://cs2bus.com/sharedfiles/filedetails/?id=80359812 :)