18 people found this review helpful
1 person found this review funny
Not Recommended
0.0 hrs last two weeks / 1.3 hrs on record
Posted: 23 Jul, 2018 @ 4:15pm
Updated: 23 Jul, 2018 @ 4:27pm

Pixel to the West seems to be a remake of the developer’s other game Pulut Adventure, but now in a 3D world. Unfortunately, it suffers from many of the same problems. The biggest being there is no clear direction or innovation. The game appears to be made from the Santa Claus Is Coming to Town Unity Asset Template[assetstore.unity.com] - being a demo game to showcase the Moenen-Voxel-Collection. That’s how the game feels too. There are random enemy assets spawning all over the place. From bunny rabbits to cows and other livestock they all attack you for no apparent reason. Enemies will spawn in walls and clip through floors. Although there is a story this time, it’s just some fragmented dialog between the main character and the bosses encountered. The bosses are just as random as the other enemies, ranging from a Yeti to an octopus and even a golden Buddha. They just proportionally larger than the other enemies and walk back and forth with a visually large health bar, but are brainless and easy to defeat by just running right up to them. Once defeated the player is taken to some other random disjointed map with no explanation other than to display new assets.

The gameplay is similar to Pulut and is mainly a hack n slash, but we are given a flying and shooting ability, which makes it an incredibly easy SHUMP. Just fly around and avoid the enemies altogether. There is another ability to summon creatures, but that doesn’t seem to work at all and the ability to change into a creature is pointless as they are much weaker than the main character. A new annoyance is the camera, which requires the player to constantly hold down the right mouse button for it to move. The whole thing feels rushed and not very enjoyable. There are some nice eye catching areas in the game (showing off the Moenen voxel assets) and some of the dialog can be humorous, but in the end it’s not really a game, but more of a quick cash grab and should be avoided.
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Developer response:
yayapipi  [developer] Posted: 28 Aug, 2020 @ 7:14am
Actually, I think you are right.
I really appreciate your review commend, there is still a lot of things I need to learn to make an enjoyable game mechanism, this game is really need more polish before it publish. Thanks for your review.