13 people found this review helpful
3 people found this review funny
Not Recommended
0.0 hrs last two weeks / 1.3 hrs on record
Posted: 27 Jul, 2018 @ 12:36pm
Updated: 27 Jul, 2018 @ 12:58pm
Product received for free

Narko Games is notorious for asset-flipping and pawing it off as shovelware. Retro Miami is no exception. Only the very beginning of the game is even remotely 1980's Miami with a short club scene where a song named NetworkUnknown by BONES[open.spotify.com] plays with no credit given and probably used without permission. It continues to go downhill from there and ends up being yet another mesh up prefab assets and buildings. There are numerous bugs where characters clip through walls/objects and enemies shoot facing backward.
The game changes into some 1940's WWII fighting Hitler’s army – where the walls give off a neon glow from an unknown light source. By the final, third map the dev has just given up and it only consists of a small building floating in mid-air that abruptly ends the game with the dreaded “To be continued…” I can only hope this is some sick joke and the dev will never release another game again because seriously there is no market for this.
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