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Recommended
0.0 hrs last two weeks / 4.4 hrs on record
Posted: 5 Apr, 2024 @ 6:15pm

A cool little game with a great soundtrack. I watched Day[9] play it around the time in launched, years ago; but finally got around to beating it myself too.
It's a tricky, one-shot, boss-rush type game. Except it's also set in a mini open-world. Despite the name, think of it less like Dark Souls, and more like a top down pixel art version of Shadow of the Colossus.
The final boss killed me more times than all the other bosses in the game combined though, so be warned... this is still a pretty hard game. All in all, took me just over 4 hours to beat casually on Steam Deck. But there's also some challenge modes that i may come back to one day.
My only real complaint is the lack of accessibility options. A way to slow down the whole game, as seen in Celeste, would have been really appreciated on some of the bosses. And a way to enable a little aiming reticle so you can actually see where you're about to shoot. I think either or both of these additions would help a lot more people actually get past past the first few bosses. Because right now, that first gate is a massive player filter, which is a shame.
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