73
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Recent reviews by Techhead7890

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Showing 51-60 of 73 entries
4 people found this review helpful
1 person found this review funny
1.1 hrs on record
The story is confusing at best and cringeworthy at worst. Which applies to the rest of the game really. The main gameplay is node plumbing (connecting those boxes on the screenshots) but there are so many strange and disconnected minigames it's frankly confusing. Overall I don't even recommend it on sale.
Posted 15 May, 2021.
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No one has rated this review as helpful yet
7.4 hrs on record (5.0 hrs at review time)
Early Access Review
It's missing a lot of sound, ambience, and other work to make it more immersive (rather than the abstract, silent environment it is at the moment), but it is a really functional and clean restaurant simulator. It has great potential and I look forward to seeing the game develop more. So far in 2021, I think the price is worth it to support the developer's continued efforts.
Posted 3 May, 2021.
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0.5 hrs on record
As others have said, there are major clipping and control issues and sadly this interferes with the gameplay. It has an interesting premise but feels quite unpolished.
Posted 26 February, 2021.
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1 person found this review helpful
7.5 hrs on record (0.5 hrs at review time)
Early Access Review
As a beginner: extremely punishing due to poor documentation -- it was excruciatingly difficult trying to understand the rocket travel mechanic, wasted a bunch of energy, and then I got punished for experimenting because I couldn't get back to earth without investing in infrastructure which I didn't have the resources for and only salvaged the situation by autosave. A basic tutorial or linked wiki guide would be almost essential for playing this game. Has decent potential, but I can't recommend the startup process.
Posted 10 February, 2021. Last edited 10 February, 2021.
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No one has rated this review as helpful yet
217.9 hrs on record (1.9 hrs at review time)
It's not bad, especially as the first 3 worlds are free, but has some really depressing music and unlike Hexcells, no keyboard controls, which gets a little tiring on the mouse.
Posted 5 February, 2021.
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4.9 hrs on record
It's an adventure game with a simplified interface for mobile platforms. It has some good writing and puzzles, but unfortunately I found chapters 4 & 5 to be rather a letdown due to how tedious the layout and transitions were. I kept having to click about 7 times to go each way through an air duct, I had to click about 5 times to change floors, etc. (I feel like either the layout could be simplified, or alternatively I almost needed a fast travel map system)

Overall, while the game has plenty of art & polish, it’s also rather expensive. On top of that, I feel forced to discount the chapters in the second half where the gameplay slows down. So if it’s not on sale I feel like getting this game on mobile instead, or alternatively considering Necrobarista (which is also done by Melbourne-based developers) would be more value. If it’s on sale, I could recommend it, but I would keep a walkthrough to hand for the last two chapters.
Posted 3 January, 2021. Last edited 3 January, 2021.
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No one has rated this review as helpful yet
0.2 hrs on record
I feel like it would have worked better as a movie. It is a neat story but there is a lot of clicking through the dialogue to move it along. The text just kinda sits there at the bottom of the screen and there is only some repetitive music, no sound effects. There are a few small interactive parts but they felt kinda distracting rather than helping me figure out the plot. It's very obvious where each part goes.

I mean, it's free, but I would rather spend the time on a browser game site, I wouldn't bother downloading it as a standalone unity client.
Posted 7 June, 2020.
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No one has rated this review as helpful yet
2,104.3 hrs on record (0.4 hrs at review time)
So rarely do you get a puzzle product that is refined, replayable, full of options, and lacking in errors or mistakes. An extremely polished piece of software and worth it for the free weeklies; if any particularly catch your fancy, the level pack DLCs are great too. (Some of the time is AFKing but... I've spent a lot of time enjoying this!)

Original, 24 mins in: There are some good games but Makaro doesn't make any sense at all due to having multiple solutions, so I'd avoid playing that one.
Posted 4 May, 2020. Last edited 12 March, 2022.
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1 person found this review helpful
7.2 hrs on record (4.4 hrs at review time)
I've had technical issues with overheating and HDD strain across both AMD and nVidia cards. I would not buy this one, even for the campaign which is decent, looking at that part alone. WG and DC are great and should be more stable. Soulstorm is decent fun for the latest skirmish too, of course, but Dark Crusade does the "open campaign" better. Basically I would better recommend:

Winter Assault, for the story campaign that won't crash your PC
Dark Crusade, for the open campaign
Soulstorm, for the latest skirmish.
Posted 29 February, 2020.
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No one has rated this review as helpful yet
467.6 hrs on record (307.7 hrs at review time)
(In the following commentary, I'm assuming you know roughly about the genre of the game; it's a RPG coop squad shooter with lots of different, levellable, and upgradeable equipment to customise, and it has a lot of grinding mechanics like soft XP resets. It's hard to describe the game in a nutshell!)
The gameplay is generally pretty good. Smooth combat, excellent graphical performance and responsiveness, interesting art and decent sound, that sort of thing is very good. I think the main issues I have is that there's a general lack of polish, a few bugs and oddities here and there.

The game won't always meet your expectations and if you buy plat (premium currency as it's F2P, but only these tokens are used for the player economy), you might end up wondering why you support this developer/publisher because of the roughness around the edges. I have invested a bit (about as much as a AAA game) to smoothen out the progression, trade for equipment, and help with the XP/material grind from time to time, and I think it's mostly worth it given the time I've invested, but it does have frustrating days. You won't need to spend very much if you live in the US time zone and can easily pick up the fortnightly "gift of the lotus" events, for example, or if you make the most of the daily double credit rewards on your first mission of the day once you start pushing for progression. So it's not an insurmountable issue.

So overall as far as F2P goes, it's a solid choice and I've stuck with them for a few years. It's very moreish, you'll find yourself keep wanting to grind stuff out for ages and ages. It's complicated to progress in the game, but there's a pretty good wiki to cover the bases. So, yeah, Space Ninjas, give it a go!
Posted 20 November, 2019.
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Showing 51-60 of 73 entries