Portal 2

Portal 2

163 ratings
LO#04 Animato
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
6.691 MB
11 May, 2013 @ 7:49am
17 May, 2013 @ 9:39am
3 Change Notes ( view )

Subscribe to download
LO#04 Animato

In 1 collection by [George bar]
LO Single
4 items
Description
ver2.0.1

Mode : Single
Difficultly : Advanced

#BEEMOD

*Walkthrough Video already available on this Site
29 Comments
c4shurik 15 Feb, 2022 @ 7:41am 
Wow! Very nice!
lfairban 17 Feb, 2017 @ 11:28am 
Innovative solution at the end. Good map!
^1SPAMM ^4W^5ave 28 Nov, 2015 @ 6:04am 
i recomend takeing the walkthrough solution down, and just posting the link to the video titled
"test solution for cheaters"
^1SPAMM ^4W^5ave 28 Nov, 2015 @ 5:59am 
i loved the challenge. i didnt cheat by looking up the solution. i did jump the wall to manualy knock turrets over, but the only way to open the exit shows you the fun easy way to take the turrets out. once you know the solution, the chamber is too easy.
automorphism111 23 Oct, 2015 @ 6:37pm 
Just saying, it is pretty easy to ambush your turrets with some cube stacking.
Petutski 23 Aug, 2014 @ 4:58pm 
Excellent tricky chamber!
DeathWish808 11 Jun, 2014 @ 10:47am 
Pretty straight forward map and fun. Liked it, although I broke the 2nd half. I just put the 2 redirection cubes on the button against the glass and hopped over and knocked down all the turrets. Put companion cube on button. Stood by exit and lightly tossed the redirection cube up to open the exit. You might want to block it. Although I'm assuming simply using the funnel and laser together is the intended solution. Goog job!
The Sojourner 2 Nov, 2013 @ 7:07pm 
It wasn't really "advanced," more like medium to me. Still very well done for a BEEMOD test (and thanks for the save point).
[George bar]  [author] 30 Oct, 2013 @ 3:27pm 
@Vamaar
thanks for your suggestion, i know this map is still a little buggy, but i dont want to do any change again, it was a hard work you know but.. just for now, maybe next time when i change my mind; I remember i have setted a savepoint between the first and secend half, so dont worry about that if you die in the secend half:)
Zack 25 Oct, 2013 @ 2:37pm 
A very creative map, however the end was a bit tedious and finicky. I love the solution but I would suggest revising the layout and breaking it into two maps; if I die by experimentation in the second half, doing the first half is a bother. I did finish it however, and the very last bit of the puzzle was brilliant.