Portal 2

Portal 2

834 ratings
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100.257 MB
2 Oct, 2018 @ 1:18pm
6 Oct, 2018 @ 9:23am
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Description
Difficulty: Formidable day at the spa.

IMPORTANT NOTE!!1! There is a very poorly hidden potato glados in this map, try to find it or something.

Original Puzzle by Demon Arisen

Many thanks to:
- Stract,
- HugoBDesigner,
- Demon Arisen,
- Super Dirt,
for playtesting the map!

CREDITS: (contains some SPOILERS)
Demon Arisen - For making this excellent puzzle.
Stract - For 70's Aperture logo overlay.
Gian Lorenzo Spisso or eccegallo - For the beautiful SCP poster in the post-elevator area.
Kammorne - For converting SCP: Containment Breach assets into Source compatible ones.



"Green" gel tubes are a registered trademark of Desolation® Fabrications Ltd, LLC.
121 Comments
MisterLambda  [author] 5 Sep, 2024 @ 1:28pm 
I just saw this comment. Thank you Sage. :)
calm 24 Jun, 2024 @ 6:48pm 
This might be my favorite Portal 2 workshop map. The puzzle is satisfying, the secret area is fun to explore, and the whole thing looks beautiful, plus there's an unexpected ending. Great job all around!
Portal2Player 29 Apr, 2024 @ 2:17pm 
I'm exited for whenever it comes out, presumably within the next 5 years!
MisterLambda  [author] 29 Apr, 2024 @ 1:56pm 
Thank you Portal "Portal2Player" Player, you are very kind. I did pour my heart and soul into this map so I am glad people are still enjoying it so many years later. - Still feels like not so long ago.
Keep an eye out for Portal 2: Desolation when that comes out, that's where my mapping goes to these days.
Portal2Player 27 Apr, 2024 @ 5:37pm 
I think this is one of if not the best looking hammer maps I've ever played. Even the ending bit, which just made me confused and had me going "ok? sure?"
XNSGamer 22 Apr, 2024 @ 4:47pm 
i found the potato almost instantly
MisterLambda  [author] 31 Aug, 2023 @ 3:22am 
Thank you for your words Fasterman, glad you liked the exploratory area. I have always been fond of the idea of you being able to break out of the intended bounds and just walk aimlessly in a random direction. Over-detailing unreachable areas is sort of extension to that since I want to give the impression even those places you cant reach are real in a sense. But of course that can lead to player confusion. Especially when using white walls, they look so good visually but you can barely use them because you have to keep puzzle integrity. This time I just decided to cheat by keeping the visuals but just have them be unportalable, So a valid critique. Good luck on solving Demon's puzzle! It's tricky but really satisfying once you get it.
Fasterman5 29 Aug, 2023 @ 5:46pm 
As always, amazing map! I haven't beat it yet, but I did love the secret areas included! My only slight gripe is that there are quite a few areas that look like they would be accessible due to how they are decorated but are not (such as the area at the top of the sphere with non-functioning portable walls). Still a great map!
Benzolamps 13 Jul, 2023 @ 9:56pm 
Excellent work! Welcome to play my new puzzle (takes inspiration from this) https://cs2bus.com/sharedfiles/filedetails/?id=3002706343
DisplayNameNotFound 31 May, 2023 @ 10:38am 
that went from 15-105 in about 34 seconds