Crusader Kings II

Crusader Kings II

205 ratings
Enhanced Raiding
   
Award
Favorite
Favorited
Unfavorite
Tags: Raid, viking
File Size
Posted
151.653 KB
20 Mar, 2019 @ 1:10pm
1 Change Note ( view )

Subscribe to download
Enhanced Raiding

Description
This mod changes the following:
- adds raiding counter in trait descriptions
- commander increase their raiding counter when they are leading an army which loots a settlement
- the event which grants viking/pirate trait and sets the counter to null will always fire on the first settlement looted
- the raiding bloodline can be founded even if your character owns an historical norse bloodline

Plans for the future:
- Not sure about it, but maybe i will make it harder to gain the viking trait. I didn't like the randomness but now it is very easy to get the trait. Maybe to easy.

I am a native german speaker so there might be mistakes in the english localisation or in this description.

DLCs:
- Holy Fury is needed to gain the raiding bloodline.

Compatibility:
I didn't change any game file. It should be compatible with most other mods, which do not disable the viking/pirate events.

Ironman compatible version:
There is a Ironman compatible version, which changes only the localisation: https://cs2bus.com/sharedfiles/filedetails/?id=1756725464
28 Comments
76561198148577520 8 Jul, 2020 @ 7:40pm 
Ran into a bug: after reforming the germanic faith it stop increasing with each I do. It remains stuck at 39 and it won't increase no matter what I holding type I loot.
Мариус 24 Apr, 2020 @ 1:54pm 
Great mod!:steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy:
Riekopo 14 Dec, 2019 @ 8:36am 
Can you post more screenshots of it?
ᚹᛀᚱᛟᛗᛖᚤᚻᚺᛪ 7 Dec, 2019 @ 5:02am 
excuse me yet can someone does a mod which allows to raiding at any war
raguel 2 Dec, 2019 @ 12:02pm 
Thank you :)
lexi91  [author] 2 Dec, 2019 @ 9:49am 
@raguel: yes
raguel 2 Dec, 2019 @ 12:13am 
hey Can I combine your mod with others so that I can make everything compatible with the community patch mod?
raguel 13 Aug, 2019 @ 10:35am 
I forgot you and I talked about this before, lol. Gonna try changing things on my end.
raguel 13 Aug, 2019 @ 2:39am 
It looks to me that event id = PI.ER.0002 is for the AI and event id = PI.ER.0003 is for players, is this correct? I think I can just remove either PI.ER.0003 or my version and make sure the flags match what I want it to be.
raguel 13 Aug, 2019 @ 2:35am 
Hey I just figured out this mod is not really compatible with my mod Pagan Ancestor. (I changed the flag to "more_raiders1_bloodline", so I get multiple, if not infinite Sea King bloodlines. The only way I know how to fix it is to somehow add your mod to mine. Is that alright with you?