Portal 2

Portal 2

196 ratings
Block Logic
   
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15.312 MB
5 Dec, 2019 @ 11:27am
14 Dec, 2019 @ 3:42pm
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Block Logic

In 1 collection by Mikeastro
Mikeastro's Logic Maps
78 items
Description
This is my entry for Dark Rozen's third mapping contest, which required the mapper to introduce a concept of bootstrapping and it had to include turrets of some kind.
This is the sole reason for the turrets near the exit; it's a bit of a cheap usage, but it was recommended to me to participate to keep the community alive, and so I did.
As my initial intent was to just remake the following two old maps, I didn't feel like reworking the entire thing to implement the turrets more interestingly:
- Laser Block v2, which was very bad and it is now almost unrecognizable.
- Laser Logic, which was not terrible, but had way too much signage and some further nonsense.
With the publishing of this map, these oldies have been kicked out of my collection.
Still, the name of this map is an homage to the old puzzles.

There is a fair chance that I will never release another bootstrapping map again.
The reason for this is that I generally strongly dislike laser bootstrapping maps.
I find it quite annoying that you can't just fiddle around a bit, but I hope that you don't share my sentiment.
Also, it's Sinterklaas today :D

Difficulties:
First room: 3/10.
Second room: 5/10.

Big thanks to Joric, Narkodes, Determinated and Nobody No-One for playtesting.
An additional shout-out to Narkodes for giving me a lot of design tips.

Of course I won't copystrike you for the music if you record your run :p
In other news: My puzzle game Sokoban: The RPG has been released on steam! Please consider checking it out!

Playthrough by Joric (slightly outdated version)
Blind run by asears16
Blind run by Nock
77 Comments
Smelliot95 29 May @ 3:59pm 
Never reloaded quicksaves more often in my life. Very nice puzzle though, really elegant solution once it finally falls into place!
Dopetob 28 Feb @ 6:38pm 
Very cool the last execution always gets me though.
IloveFatGirls 18 Jan @ 2:14am 
second room hint:
shoot portal from the laser source, over the water, to the white wall inside cage
mabelpines 13 Sep, 2024 @ 4:18am 
Beautiful logic! love it
Mikeastro  [author] 28 Apr, 2024 @ 7:03am 
@StackSmasher789 Great work solving this one! Throwing the cube is obviously unintended, so I don't think I would like to obstruct the clear view with a custom fizzler there. Good hints though!
StackSmasher789 28 Apr, 2024 @ 6:52am 
Very clever! Took me an entire afternoon to solve it but totally worth it! Hint: In the second room, try to get the blue cube out of the cage in front of white panel near the circular window. The red dropper is positioned in a "fuck you" spot and no way to grab that cube even with bunnyhops. If you're extremely lucky or skilled enough, you can just throw a cube to the other side. I would really recommend some special beemod fizzler there to prevent that.
Mikeastro  [author] 30 Jul, 2023 @ 3:34am 
@Lilac Hahaha yep that is still one of my most evil design choices to date xD Keep at it, you'll solve it soon enough I'm sure!
Lilac 30 Jul, 2023 @ 2:46am 
You are an absolute devil with how you positioned that one cube dropper , still haven't cracked it but I screamed when my flawless solution was ruined...
Mikeastro  [author] 25 Jul, 2023 @ 3:05pm 
@rasmaniac Thank you so much for the kind words :D Excellent work solving this one! I'm very happy to hear that my maps are helping you improve your puzzle solving abilities :cozycrashfish: Keep at it!
rasmaniac 25 Jul, 2023 @ 1:15pm 
Omg this was so satisfying to figure out. Also your first 5/10 puzzle I could actually figure out without a tutorial. Your maps are making me smarter!