Arma 3
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ZluskeN Utilities
   
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Data Type: Mod
File Size
Posted
Updated
108.136 MB
23 Oct, 2020 @ 8:05am
13 Mar @ 12:55pm
21 Change Notes ( view )

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ZluskeN Utilities

In 1 collection by ZluskeN
Recommended Mods
128 items
Description
This is a collection of little tweaks and stuff I made for myself. Now the world can have them too!

Contents:

- You can now squat like a true slav. There is a configurable keybind for it
- You can now drop you weapon on the ground with a simple keypress
- You can clear your weapon with a keybind or ace action

- AI Default Combat mode can be changed, default is now "Hold Fire, Engage at will" (can be changed i settings)
- AI Default Unitpos (Stance) can be changed, to "UP" (can be changed i settings)
- You can now disable thermal optics for all vehicles in mission (Can be turned off in settings)
- Squad members can spawn without maps. Squad leaders and non-privates will still have them. (Can be turned off in settings)
- If Wildfire is used, ACE Cookoff events now cause wildfires (Probability can be configured in settings)

- Players will now be warned when alone, this is to disincentivize lone-wolfing
- Players can sabotage tank tracks with hand grenades
- Medics can be configured as "ACE Medical Facilities"
- Units now get issued extra ACE medical items at mission start
- If units have a GPS, a marker will now be placed on their position in the map
- Tank commanders can kick their driver in the head if they are being lazy (thanks rund!)
- Players will be shown a "you are being helped" message when receiving medical aid while unconscious
- If TUN Respawn is used, a setting can be toggled to prevent players from respawning with replenished gear
- When a unit is killed an X marker will be placed on the map where they died

- The player will start with his primary weapon unloaded. I've found it is a useful (and realistic!) way to avoid ND's in spawn areas (Can be turned off in settings)
- Units now automatically switch to handgun when they runs out of ammo and there are enemies nearby (Can be turned off in settings)
- Closed bolt weapons now carry an extra round in the chamber (Can be turned off in settings)
- Units automatically pick upp ammo for their primary weapon from crates and dead bodies, up to their initial ammo loadout (Can be turned off in settings)
- Players can be prevented from picking up magazines that don't elong to their side, to disincentivize overusage of enemy weapons
- A Jukebox function is included, which enables a dynamic soundtrack from the vanilla tracks (Can be turned off in settings)
- The camera will shake if there is tracked armor nearby, intensity is dynamic based on distance, weight and number on tanks (Can be turned off in settings)
5 Comments
LEE O C 24 Oct, 2022 @ 12:03am 
cool gunna try this
Dyndu 25 May, 2022 @ 2:29am 
This is absolutely outstanding, but I suspect the latest ACE version has broken the spectating.
EthicalObligation 9 Oct, 2021 @ 7:26am 
Thank you!
ZluskeN  [author] 8 Oct, 2021 @ 12:50pm 
*Negligent Discharge
EthicalObligation 8 Oct, 2021 @ 1:04am 
What is a ND?