Portal 2

Portal 2

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Source Engine Glitch Series: 7 | "Don't Jump!"
   
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7.079 MB
7 Mar, 2014 @ 8:33am
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Source Engine Glitch Series: 7 | "Don't Jump!"

In 1 collection by Sye
Soure Engine Glitch Series
9 items
Description
Puzzle series using source engine quirks.

Ask for help if needed.

Credit to mood3rd for inspiration.
7 Comments
KBOKC 10 Aug, 2014 @ 4:07am 
I thinl the invisible bridges add too much artificial difficulty.
mood3rd 23 Mar, 2014 @ 4:17pm 
another good glitch map.
bit tricky if you don't check the turret angles, with your route constantly.
& remember grating is bad, glass is good :)
another thumbs up.
please try another map from my workshop:
http://cs2bus.com/profiles/76561197979332810/myworkshopfiles/
Jade BGE 15 Mar, 2014 @ 6:38pm 
Success! Great job on that. Nice thought with the orange goo. Enjoyable. Thanks
Sye  [author] 13 Mar, 2014 @ 8:21pm 
Video Solution Added!
Sye  [author] 12 Mar, 2014 @ 4:43pm 
help -> held. oops.
Sye  [author] 12 Mar, 2014 @ 4:42pm 
Right so sadly this glitch messes up jumping. This is a slower puzzle. The trick is: Turrets don't shoot when help in a tractor beam. Also turrets slide around when moving the beam position with them in it. Use the sliding and lockup glitch to get around the map. Don't use jumping as it fails. You can do the whole map without it. I can post a video if needed.
joseluispcr2 9 Mar, 2014 @ 1:52pm 
I could not solve this one. how this bug works?