RimWorld

RimWorld

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Heat Map (Continued)
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
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463.983 KB
20 Jul, 2021 @ 3:23pm
13 Jul @ 2:43pm
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Heat Map (Continued)

Description
INFO:
Due to how Steam's workshop functions I cannot update the original mod without being the original author, so I decided to revive my Continued version for pushing updates.

The code / project for this version has been reworked to some extend and HugsLib has been removed as a requirement.

GitHub [this version]: https://github.com/XT-0xFF/HeatMap

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ORIGINAL DESCRIPTION:

Adds a toggle button to show a live temperature based colour gradient over indoor areas in your base. The gradient uses the familiar colour scheme of green being the midpoint for human comfort (in the game that's 22C / 71.6F), becoming deeper blue or red for colder and hotter rooms respectively.

By default, each room's temperature is also shown in small text over the room when overlay is active (this can be turned off in mod settings).

Safe to add to an existing save.

The green range is compressed more than usual, to make it easier to see when rooms are on the edge of comfort. The deepest blue and red are not mapped to the coldest and hottest possible map temperatures, as that would be useless inside a base where temperatures aren't that extreme. Instead they are bound from -12C to 56C (10.4F to 132.8F), so that you can tell from the colours what the temperature is.


You can set a different custom range in the mod settings for extreme maps. When using a custom range, there is no green compression.


The overlay is toggled with a button in the lower right. When the overlay is turned on It can be updated as the game runs.

The overlay opacity and update speed can be configured in Mod Settings dialog.

The mod also adds a thermometer widget to the top right hand corner of the UI, displaying the current outdoor temperature (shaded with the same colour scheme as the overlay). This can be disabled in Mod Settings. Clicking this widget also toggles the heat map overlay.


This mod requires HugsLib and must be loaded after it.

If you have trouble Linux, for a workaround, see https://ludeon.com/forums/index.php?topic=37092.15

Translation credits (GitHub usernames):
* Japanese by @Proxyer
* Spanish by @53N4

Ludeon: https://ludeon.com/forums/index.php?topic=33647.0
Standalone: https://github.com/Falconne/HeatMap/releases

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ORIGINAL MOD:
https://cs2bus.com/sharedfiles/filedetails/?id=947972722
146 Comments
Biggie 17 Jul @ 12:18pm 
Sorry for late response: Hero for Fun has clarified the error I am encountering. Thank you both for responding
Dirigible 17 Jul @ 6:52am 
I've got the issue Hero for Fun describes but on the ground. It was working earlier today, too. Only thing I remember doing is switching some mods around so I think it's a conflict, maybe not anything wrong with this mod itself
NuanKi 16 Jul @ 8:59pm 
HugsLib removed? :steamhappy:
Thanks for that
tokara 16 Jul @ 4:31pm 
Do hotkeys not work in space maps, or is it just me?
Syrus  [author] 16 Jul @ 2:53pm 
Not sure what may be causing that. Got some suspicions, but in the end I will need to test it directly. Not today though
Hero for Fun 16 Jul @ 2:41pm 
No it's both. The widget in the top right and the values in the rooms. Only the icon in the bottom right and color scheme in the rooms is present upon clicking it. This is all in space mind you, the mod seems unaffected on land.
Syrus  [author] 16 Jul @ 2:35pm 
So...it's not the widget in the top right corner that's missing but the temperature display over the rooms?
Hero for Fun 16 Jul @ 2:34pm 
@Syrus None that I can see. You don't see values for rooms, but the colors are still there so if you know them you're good.
Syrus  [author] 16 Jul @ 2:21pm 
Do you get any errors?
Hero for Fun 16 Jul @ 12:54pm 
@Syrus Can confirm the icon in the lower right works to display heat zones, it's just the widget on the top right that is no longer present in space. Thanks for updating!