Total War: WARHAMMER II

Total War: WARHAMMER II

67 ratings
Drink It II - SFO Patch + Tormentor Sword Fix
   
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Tags: mod, Campaign
File Size
Posted
Updated
600.990 KB
29 Sep, 2021 @ 5:11am
20 Oct, 2021 @ 11:17am
4 Change Notes ( view )

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Drink It II - SFO Patch + Tormentor Sword Fix

Description
This mod renames one of the tables in Drink It II so that it overwrites the changes SFO makes. It also fixes the Tormentor Sword. SFO is not needed for this submod to function so you can use it just for the Tormentor Sword fix if not playing with SFO

All credit goes to Wallets, the creator of Drink It II

Save game compatible!
24 Comments
Ok. 22 Oct, 2021 @ 12:08pm 
Hey, with SFO abilities like the aoe hex with sigvald and the explosion by nurgle chosen units, is there a way to make those back to being manually togglable?
Racoon 16 Oct, 2021 @ 7:03am 
Great thx for update! Lovely! :steamthumbsup:
sleepyHase  [author] 15 Oct, 2021 @ 1:15pm 
tormentor sword is now fixed! i used the picture in the original mod as a reference for what it should be doing
sleepyHase  [author] 15 Oct, 2021 @ 9:42am 
ok thanks, i am a bit busy atm so itll probably be a while before i get a chance to look at it but ill definitely see if i can find a fix
Racoon 15 Oct, 2021 @ 8:29am 
It would be great if u take a look for it!
Some other guys say something like "Stand your Ground" doesn't work,
but that's not the one that i have checked.

So, In a Nutshell, "Tormentor Sword" is the one that is clearly broken from origin.
sleepyHase  [author] 15 Oct, 2021 @ 6:57am 
@coldsheep which ones arent working and i could probably take a look
Racoon 15 Oct, 2021 @ 6:30am 
weapon ( tormentor_sword ) Skill and some other skills doesn't work anymore, caused by original mod. could u fix it ? ? or have u fixed it from this submod?
sleepyHase  [author] 13 Oct, 2021 @ 4:58am 
@PowerofTwo aye, just adding a '!' in front of the database name is all this does. can easily do it yourself but i just released the patch for anyone that isnt familiar with rpfm, also i maintain a big mod list and asking everyone to download rpfm and change it themselves is a pain when i can jsut add in a patch that does it for them
PowerofTwo 13 Oct, 2021 @ 4:09am 
i assume adding an "!" in PFM in front of this and the rebanner table does the exact same thing? apreciate the patch but my mod load is getting kinda.... thic :steamfacepalm:
Deviant 10 Oct, 2021 @ 7:07am 
Also compatible with - SFO: Grimhammer II - Battles Only.
I think it's worth writing about it in the description.
But there are broken abilities, just like in the original mod.