Garry's Mod

Garry's Mod

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Bullet Time
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Content Type: Addon
Addon Tags: Fun, Scenic, Realism
Tags: misc
File Size
Posted
Updated
154.213 KB
24 May, 2014 @ 1:11am
24 May, 2014 @ 5:48am
3 Change Notes ( view )

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Bullet Time

In 1 collection by sрy
Shit for my server
18 items
Description
Designed for singleplayer and multiplayer.

Features:
- FOR SINGLEPLAYER: Provides a finite source of bullet time, which decreases as you spend more time in it, regenerates on it's own only up to 40% (can be changed), to get it up to 100%, you'll have to shoot things
- FOR MULTIPLAYER: Upon killing an NPC, a chance will be rolled to turn on the bullet time, followed by a cooldown
- Slows down all sounds
- Makes the player's and NPC bullets physical once bullet time is enabled, for singleplayer by default
- Simple visual effects when in bullet time
- Physical bullets have tracers
- Physical bullet speed depends on SWEP damage

Usage:
FOR SINGLEPLAYER: Bind a key to bt_toggle
To make use of the blur effects, make sure you have motion blur enabled in your video settings

Console variables:
bt_timescale - controls the time slow down percentage when bullet time is active (default - 0.6)
bt_projectilespeed_player - controls player-fired bullet speed (default - 1)
bt_projectilespeed_npc - controls npc-fired bullet speed (default - 0.5)
bt_drainspeed - controls bullet time charge drain speed when it's active (default - 1)
bt_restorespeed - controls bullet time charge regeneration speed when it's inactive (default - 1)
bt_maxrestore - controls the maximum point until which the bullet time will restore to on it's own (default - 40)
bt_restore_onhurt - controls the amount of bullet time charge regeneration amount when hurting NPCs/players (default - 0.15)

bt_mp_chance - chance to turn on the bullet time upon killing an NPC in multiplayer (default - 10)
bt_mp_cooldown - cooldown in seconds in between bullet time switches in multiplayer (default - 30)
bt_mp_duration - duration of the bullet time in multiplayer (default - 5)
bt_mp_physbul - controls whether to use physical bullets when bullet time is active in multiplayer (default - 0)

Credits:
SMod - bullet time toggle sounds

Q: What are the weapons you're using?
A: My 'FA:S 2.0 Alpha' SWEPs and my 'Dual Weapons'.
Popular Discussions View All (34)
22
16 Jul, 2022 @ 5:07pm
Bullet time got unlimited?
★ LSM303 ★
24
23 Sep, 2022 @ 5:07am
How do i disable the button i have binded?
Bendzodiazepine
8
26 Nov, 2022 @ 7:46pm
Any way to disable the motion blur with this addon?
GoldenToparican
856 Comments
Tony 20 Jul @ 7:43am 
how to solve crashing?
Westalotl 2 Jun @ 1:10pm 
crashes game after like 10 seconds of using it lol
ok 15 May @ 8:32am 
how do i fix the crashing?
ChillWhiteGuy 3 May @ 11:49pm 
crashes the game a lot
Evil Osama bin Laden 21 Apr @ 6:28am 
\/ why is bro mad about this :steamsalty:
dirtydemps 28 Mar @ 5:14pm 
the timescale is just host_timescale your not impressing anyone
rus_26 21 Mar @ 2:44pm 
how to use?
RedDragon 20 Feb @ 8:27am 
Trepang2 reference?
Za_vcya 20 Jan @ 8:21am 
Фу, скопировано из Intravenous 2, Лайк подписка
Ready 23 Dec, 2024 @ 8:52pm 
how to disable the bar?