RimWorld

RimWorld

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Alpha Memes
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Mod, 1.5, 1.6
File Size
Posted
Updated
39.789 MB
22 Nov, 2021 @ 3:08am
20 Jul @ 11:16am
82 Change Notes ( view )
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Alpha Memes

Description
[www.patreon.com]

Details

- Adds 13 new structures: Alienism, Jewish origins, Kemetic origins, Steampunk revival, Jain origins, Sikh origins, Corsair, Neolithic, Scavenger and Atheism. With Anomaly, you get Cubicism, Flesh cult and Void-Touched
- Adds 23 new memes: Vow of Nonviolence, Artist, Sadist, Youth, Madness, Biological corruptors, Biological defilers, Biological reconstructors, Psychic vampirism, Gauranlen supremacy, Bulwark, Sharpshooter, Gladiator, Iconoclast, Monastic, Vampire hunting, Epicurean, Water primacy, Tea primacy, Cowboys, Deforestation, Fertility and Prefab preference.
- So many additions to vanilla Ideology styles. SO. MANY. Like, hundreds

Known Issues

The abilities in Psychic Vampirism and Biological Reconstructors are added when a pawn joins an ideo with those memes, so they most likely will not work as intended with fluid ideos!

Walls were never meant to be styleable, so the blueprints of Steampunk walls will show as a weird blank coloured wall. Just a visual inconvenience! Once built they'll be fine

FAQ

Q: Can I add it mid-playthrough to an existing save?
A: Yes, albeit to no effect, as ideologies are only created upon starting a new game. You can however edit ideologies in dev-mode.

Q: I don’t like certain meme, can I remove it?
A: Use Owlchemist's Cherry Picker mod!

Q: I want more than 4 memes!
A: Check mod options for Vanilla Ideology Expanded - Memes and Structures! You can increases number of memes, styles, rituals, relics and ideo buildings.

Q: Can I suggest a new meme?
A: Without a doubt, I accept all suggestions. Please use the pinned Suggestions thread in Vanilla Ideology Expanded - Memes and Structures for it!

Q: Where should this mod be placed in the mod load order queue?
A: Under Ideology, our Framework and any mods that specifically mention having to be above this mod.

Q: Is it compatible with another mod that adds memes?
A: Depends on what memes such mod adds. Chances are, if someone else alters the same game components, our memes can become incompatible. It is obviously compatible with Vanilla Ideology Expanded.

Q: Vow of Nonviolence is too difficult!
A: Yes.

Q: Does this work with Combat Extended?
A: I have been told it is compatible. I've also been told the sharpshooter meme does weird things.

Q: Styled walls for Kemetic, Steampunk and Scavenger look weird when being built!
A: The game doesn't like walls being styled, but someone made this mod, use it! https://cs2bus.com/sharedfiles/filedetails/?id=2957953663

Content

The design doc for this mod is public at: Google Docs[docs.google.com]


















































Credits

Thanks to Helixien, Pooler and Cassie for providing the textures for the Stargate inspired armours for the Kemetic style.

Allie built the entire Funeral Framework and a LOT of rituals work

Cassie did about 150% of the Steampunk and Corsair styles, the mad woman.

Luizi is listed as an author because he'll finish drawing something someday. Maybe.

The rest by Sarg Bjornson.

Corsair ritual song by Justin Marshall Elias:
https://www.justinmarshallelias.com/
https://www.imdb.com/name/nm3365402/?ref_=fn_al_nm_1
https://www.instagram.com/justinmarshallelias/?hl=en

Thanks to Oskar Potocki for being a good friend.

Rimworld is owned by Tynan Sylvester.

(CC BY-NC-ND 4.0)[creativecommons.org]
Popular Discussions View All (1)
574
1 hour ago
PINNED: Bug Reports
Sarg Bjornson
2,302 Comments
Space Yeti 4 hours ago 
I want a meme for odyssey that has both barracks preferred and adds the ascetic trait like you did with the Monastic meme, but without the decrease in automation efficiency. Call it "Spacer" or something
Space Yeti 4 hours ago 
Is there some way you could make the ascetic trait given by Monastic a precept?
Sarg Bjornson  [author] 14 hours ago 
So, which textures?
Sync 17 hours ago 
Amazing mod! I have however found a small issue. This mod has textures who's pixel dimensions are not a multiple of 4. Ex: 394x394. This prevents proper compression for them and eats up more memory as a consequence. Running this mod along with Graphic Settings+ will point out the issue.

It doesn't cause an issue by itself, but running this mod along with other mods that don't allow for compression is limiting my mod list.
Tactical Drongo 21 Jul @ 10:13am 
any chance the shintaoism style gets expanded on? Especially with medieval 2 there a plethora of new options
light armor -> Ashigaru
heavy armor -> O-Yoroi
halberd -> Naginata
Hades the King 20 Jul @ 4:36pm 
I can send a log if that helps
Hades the King 20 Jul @ 4:08pm 
Hello, how do i do nutrient paste dispenser and mummification funerals.For the Nutrient paste one the button doesnt show up at all and for mummification it says i need 50 fabric even though i have 50 fabric but is greyed out nonetheless
Godsuya 20 Jul @ 3:18pm 
its weird, i didnt remove any mods. Welp, have to make do with this i guess. Thank you for your time.
pudding7100 20 Jul @ 12:13pm 
For some reason the flesh crafter role and commissar role are not working. They don't have the abilities.
Allyina  [author] 20 Jul @ 10:28am 
@Godsuya It doesn't look like it based on that log and the relevant code. Our patch runs successfully, then the next step in the process which is untouched by me is where it errors out.

Looking at your log file it looks like there's a lot of issues that come about typically when a mod is removed, or other major mod issue. Which is causing things that should never be null, be null.