Cities: Skylines

Cities: Skylines

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19 Jun, 2022 @ 2:38am
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In 1 collection by Delta 5-1
Mods by Delta 5-1
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Description


Are your businesses complaining about having "not enough educated workers", while hordes of unemployed graduates roam the streets?

Then this mod is for you!

What the mod does
The mod allows businesses (commercial/industrial/office buildings) to fire workers who are below the required education level, to free up workplaces for new employees with the desired education.

The issue it solves
When a building levels up, its staff education requirements increase. However, it keeps all of its original staff, and is prevented from ever firing any of them.

Now, if you are running an unmodded game, this may not be an issue, because the overall number of workplaces also increases when the building levels up.

However, if you are using a mod such as Realistic Population, the overall number of workplaces may not increase. For "historical" buildings, it will stay the same, for other buildings it may in fact decrease (if the new building is physically smaller than the one it replaced!). This may lead to severe under-education of the staff, and eventual demise of the business.

Example
Suppose a new level 1 shop pops up. It needs 4 uneducated workers. It hires them. It prospers. It levels up. It now needs 1 uneducated worker and 3 educated ones. It still has the 4 original, uneducated workers. They won't get any more educated (they are busy working!). They can't be fired! No one knows how to use that new credit-card-thingy (it needs basic education!). "Not enough educated workers" the shop complains! The shop goes bust...

With this mod
Suppose a new level 1 shop pops up. It needs 4 uneducated workers. It hires them. It prospers. It levels up. It now needs 1 uneducated worker and 3 educated ones. It fires 3 of the 4 uneducated workers, and advertises 3 new job openings (basic education required!). It finds those new workers (hopefully). It prospers again!

Compatibility
No known incompatibilities.

The mod is very self-contained, so unlikely to cause any conflicts with other mods unless they also tinker with employment.

The mod does not modify save files, and can be subscribed/unsubscribed at any time. Obviously, the fired workers won't be un-fired.

How to use
Subscribe to this mod and enable it in the Content Manager.

You also need to be subscribed to Harmony 2.x, a utility which facilitates mod creation.

[ko-fi.com]

Source code
Source code available here: GitHub[github.com]

See also
  • Building Usage by rcav8tr – to display unemployment information per education level (and much more!) – appears in the screenshot.
55 Comments
patrioticparadox 19 Jun @ 5:39am 
Does work.
Folykiki_ovo 18 Jun @ 11:51pm 
doesnt work??
patrioticparadox 7 May @ 7:30am 
Still works fine
PhazezGova 6 May @ 11:50pm 
Will the mod still be up to date in 2025?
123 4 Jan @ 12:48pm 
Doesn't work
Lord 29 Aug, 2024 @ 5:07pm 
@TurtleShroom I hope so because I'm installing it!
TurtleShroom 1 Jul, 2024 @ 11:05am 
Does this Mod still work?
yanyan420 6 Nov, 2023 @ 2:42am 
My IT buildings fill up with college graduates fast.

I am using this with Realistic Pop.

Thank you based modder.
thatonerandom 5 Nov, 2023 @ 8:57am 
god bless you :steamthis:
Hayran 17 Sep, 2023 @ 4:23pm 
Works very well, thanks for it!