Crusader Kings III

Crusader Kings III

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Historic Invasions
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File Size
Posted
Updated
7.083 MB
19 Jul, 2022 @ 8:42am
3 May @ 1:06am
192 Change Notes ( view )

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Historic Invasions

In 1 collection by Ramuné
Ramuné's CK3 Mod Collection
14 items
Description
Achievement compatible.

NOT save game compatible.



If you have any suggestions or encounter bugs, please let me know.

With special thanks to the CK3 Mod Co-op Discord and Darknight36!

Additional Asian invasions:




Features
Invaders demand subjugation from every ruler who holds land within a chosen title under threat of war. The invader then receives bonus levies to make them as strong as all defenders in all invasion wars combined. Those bonus levies are disbanded step by step as the wars end to keep the remaining wars balanced.
  • Harald Fairhair: unification of Norway (870)
  • Oleg Rurikid (Rus', 879)
  • Sa'id Jannabid: Qarmatian revolt (899)
  • Rise of the Shia: Abdullah Fatimid (Africa, 909) and later migration to Egypt
  • Norse settlers in Normandy (910) (disabled if RICE is active)
  • Otto Ludolfinger's restoration of the Holy Roman Empire (911+)
  • Simeon Balgarsko: first Bulgarian Empire (912)
  • Parântaka Chola (Deccan, 920)
  • Mardavij Ziyarid: Zoroastrian uprising (Daylam, 931)
  • Cuman-Kipchak Confederation (10th century)
  • Mieszko Piast: unification of Poland (960)
  • Qarghuyah (Aleppo, 968)
  • Sabuktigin Ghaznavid (977)
  • Knud Knytling: North Sea Empire (1016)
  • Tughril Seljuk (Persia, 1037)
  • William de Hauteville (Sicily, 1038)
  • Yahya Almoravid (Morocco, 1050)
  • William de Normandie (1066)
  • Suleiman Seljuk of Rûm (1077)
  • periodic Turkic migrations into Asia Minor & Persia (1080 - 1220)
  • Amghar Almohad (Morocco, 1121); replaces base game invasion
  • Dezong Yelü: Qara Khitai (1124)
  • Eldiguz, Atabeg of Azerbeijan (1136)
  • Husayn Ghurid (Kabulistan, 1152)
  • Saladin Ayyubid's coup (Egypt, 1171)
  • Tekish Anushtiginid: Khwarezmian Empire (1172)
  • Mongol Empire & Successor States (1206)
  • Mamluks of India (1206)
  • Sundiata Keita (Mali, 1230)
  • Teutonic & Livonian Orders (1230)
  • Mamluks of Egypt (1250)
  • Osman Ghazi: Ottoman Empire (1299)
  • Gediminas (Lithuania, 1316)
  • Sangama: Vijayanagara Empire (1336)
  • Timur 'the Lame' (1370)
  • Qara Qoyunlu (1405)
  • Aq Qoyunlu (1467)
Ancient History
(disabled by default)
  • Attila the Hun (434)
  • Alexander 'the Great' Argead (336 BC)
  • Chandragupta Maurya (322 BC)
Fantasy
(disabled by default)
  • Zunist uprising (893)
  • Byzantine Renaissance (1091)
  • Bing Song (India, 1279)
Miscellaneous
  • Ayyubid, Ghurid: recruit Mamluk commanders
  • Mamluk elective government
  • Play as the invaders once they appear (can be disabled)
  • Split Arabia into three smaller kingdoms
  • Enable / disable each invasion individually via game rules
  • A plethora of game rules to customize your experience
  • The choosen game start date determines which invasion stories can take place, thus it's theoretically compatible with bookmark mods
  • Debug mode decisions to manually trigger each invsaion
  • Debug mode character interaction to instantly end an invasion



Now part of the base game:
  • Conqueror mechanic
  • Zanj rebellion (Basra, 869)
  • Tughril Seljuk (Persia, 1037)
  • Sigeweard Bearn (New England, 1087)
  • Nizari Assassin Orders in Persia (1090) and Syria (1162)
  • Rodrigo Díaz de Vivar 'El Cid' (Valencia, 1094)
  • Fourth Crusade (1204)
  • Nomad migrations



Characters
Rise of the Shia (909)
The Schism between Sunni and Shia Muslims boils to a new height when Abdullah Fatimid declares himself true Caliph of Islam in the turn of the 9th century and begins to carve out a realm of his own in northern Africa. His decentants would expand it further until it stretched from Morocco over Sicily to Yemen.

Mardavij Ziyarid (931)
Before the Rashidun Caliphate conquered the region in 654, Persia was ruled by the Sassanids - a rival of the Roman Empire. After the occupation, Islam was slowly replacing Zoroastrianism as the dominant faith there.
Mardavij Ziyarid staged the last large scale Zoroastrian uprising against Muslim occupation and managed to spread his influence from Gilan to the Persian Gulf.
In 935, he was killed by a slave, stopping the uprising in its tracks.

Tughril Seljuk (1037)
Decendant from Seljuk, an Oghuz tribesman who fought alongside the Khazars, Tughril and his fellow clan members act as swords for hire in enchange for grazing rights in Persia. They gained some land of their own and eventually became vassals under the Ghaznavids. Fearing their strengh, their liege would try to shatter the Seljuk tribe - a move that would ultimately backfire and lay the groundwork for the Seljuk Empire.

Saladin Ayyubid (1171)
Originally tasked to aid in succession matters in the Fatimid court, Saladin would soon gain massive influence and use it to put loyalists in strategic government positions. Due to this, he was eventually able to seize power establish a realm that would last until 1260.
He played a major role in ending the third crusade led by King Baldwin IV of Jerusalem.

Boudewijn Vlaanderen (1204)
In 1202, a band of crusaders sailed off towards the Holy Land to support the Third Crusade using transport ships sponsored by the Venetian doge Enrico Dandolo. Since fewer knights than expected turned up, the doge instructed them to raid rivaling trading posts along the Adriatic Sea as an alternative form of payment.
In a complicated turn of events, the 4th Crusade never headed for the Holy Land but instead ransacked Constantinople and splintered the Byzantine Empire into the Latin Empire and Nicene Empire.

Timur "the Lame" (1370)
In the late 14th century, Timur subjugated large swaths of land, stretching from Crimera and Anatolia to Delhi in India. The neighboring and conquered areas were devastated by the invading armies - around 5% of the world's population died as a result of his ruthless conquests.

and many more...



Compatibility
The following base game scripts were altered:
  • casus belli: mongol_realm_invasion_war
Compatibility patches:
in-built compatibility:
Greater Events: https://cs2bus.com/sharedfiles/filedetails/?id=3153959703



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Translations
If you would like to upload your own translation, please do not reupload my entire mod in addition to the translated text. You only need to include the new localization files in your mod.
Popular Discussions View All (4)
261
27 Jun @ 1:46pm
PINNED: Suggestions
Ramuné
8
3 Mar, 2024 @ 12:39pm
Mods in my Playset that are working with Historic Invasions
TheLoneWanderer
0
16 Apr @ 8:09am
"Dream of United Poland" info gets me a new son
Haudi
1,640 Comments
Солидные Шары 4 Jul @ 8:35am 
Will be added rise of arabic caliphate in 7th century?
TurtleShroom 27 Jun @ 6:32pm 
Are you ever going to change the invaders into Landless Adventurers? I always hated when I played in the Persian region and suddenly have my cultrue and religion overwritten by Ghaznavids spawning out of nowhere. Freaking FINALLY, now they don't have to spawn and magically overwrite a province's culture and religion!!
Ġedryht of Wōden 27 Jun @ 4:12am 
I'm wondering how this'll work with The Fallen Eagle generally, but I've seen videos of them running together so I guess it works?
Consider adding the Merovingian & Carolingian conquests to 'ancient history.' These conquests heavily defined Europe, whereas the Huns seemingly just left us chaos & destruction.
The Avars would be an interesting consideration too. They followed a very similar historical role that the Huns did, but settled their ethnic group & later absorbed by the Hungarians.
These additions would really fill in that gap between Attila the Hun & Harald Fairhair.
Auditor 23 Jun @ 9:44pm 
Are you planning to do a historical invasion of new content in the East in the future?
Ġedryht of Wōden 17 Jun @ 7:46am 
How do you reckon this goes with TFE + Smaller World Map?
https://cs2bus.com/sharedfiles/filedetails/?id=3465028874&searchtext=tfe+smaller

I'm guessing it might have problems with the Mamlukes of India?
Kevin.Minty 12 Jun @ 5:54am 
Would be great if the mod allowed us to individually buff/nerf each invasion
ølfrygt 9 Jun @ 4:41pm 
Would be nice to have an option to prohibit scripted invaders from spawning within your own borders. Can easily be a game over/major setback on ironman, and is in general quite annoying.
Samaj 8 Jun @ 12:41pm 
Which setting turns off modded Temujin? I couldn't find it.
Ramuné  [author] 7 Jun @ 10:44am 
@Aizer There will be complications if any modded titles are currently created.

@Anxiety I might be remembering it wrong, but I believe the Bulgarians don't get such an event.

@Em The vanilla changes are fairly recent and I haven't actively developing mods for many months now. Unless something spectacularly breaks, I won't be making many changes to the mod.

@Canuck It fires some time after Rurik's death.
Sir Canuck 7 Jun @ 9:56am 
What are the conditions for the Rus? I've been playing Rurik and even when I control the Novgorod Kingdom title plus all its de jure I don't seem to be becoming an invader.