Imperator: Rome

Imperator: Rome

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Timeline Extension for Invictus
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5.957 MB
6 Aug, 2022 @ 6:52am
28 Apr @ 2:38pm
21 Change Notes ( view )

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Timeline Extension for Invictus

Description
Please do not enable the Simple I:R Timeline Extender if you are running this mod! Do not include both mods in your playset/load order.

This is an Invictus-compatible version of the Simple I:R Timeline Extender for Imperator: Rome v2.0.5. For further details, see the original mod description: https://cs2bus.com/sharedfiles/filedetails/?id=2729500336

For use only with Invictus versions 1.9+ instead of the Simple I:R Timeline Extender, which should be disabled if you are using this mod. Do not enable both mods together.

Compatible with Imperator: Invictus v1.9.2 Sophia https://cs2bus.com/sharedfiles/filedetails/?id=2532715348

–should be placed below Invictus in the launcher load order


[Thanks to Holepunch for help with the graphic design on the thumbnail image for this mod.]

—> Must be enabled when you start a new game for saints and barbarian events to work (if you enable the mod after starting a game some files won't work properly because they are loaded on a new game setup)

☧ compatible with both the I:R→CK3 converter https://forum.paradoxplaza.com/forum/threads/imperator-to-ck3-release-thread.1415172/ and the I:R→CK2 converter https://cs2bus.com/sharedfiles/filedetails/?id=2646140574

–recommend converting to AD 476 or later

! You should NOT use this mod with Terra Indomita , which has integrated its own timeline extension mod already




Also available for download on the Paradox Mods website: https://mods.paradoxplaza.com/mods/48323/Any

Previous Version
If you are continuing to play with Invictus v1.8 Midas, you can download the Old Timeline Extension for Old Invictus instead, available now on Paradox Mods: https://mods.paradoxplaza.com/mods/55952/Any

Thank you to the helpful community on the Imperator Mod Coop Discord [discord.com]

And thanks to the Imperator: Invictus development team for all their work updating the game!

More submods with the Timeline Extension for Invictus

For additional changes and challenges in your extended Imperator: Invictus campaigns:
Popular Discussions View All (1)
3
13 Jul, 2024 @ 8:13pm
Conflict with Invictus mod?
Riekopo
399 Comments
RAGE darky 15 Jul @ 1:23pm 
Please update.
SilentN4saken 2 Jul @ 3:59pm 
I read the description but I must have missed that part my apologies.
tinwiz  [author] 23 Jun @ 4:36pm 
No need to use this if you are using Terra Indomita, please see the mod description.
SilentN4saken 23 Jun @ 12:28pm 
Does this work with Terra-Indomita? Thinking of trying that mod so I was wondering, love this mod :legitimacy: .
tinwiz  [author] 31 May @ 4:15am 
@AfterlifeBarista if there is, I don't know how. It's how the game is coded.
AfterlifeBarista 30 May @ 2:24pm 
Wanted to use this wonderful mod for my current campaign, but already 150 years in I realized I forgot to turn it on :p. Is there really no way to manually load the scripts and triggers that normally are done at game start using the console or savegame modification?
tinwiz  [author] 8 May @ 4:37pm 
@MTO1 I think it should still work for 2.0.4 but it was updated for 2.0.5 and I have not tested it for backwards compatibility.

If that worries you, then you can get the previous version of this mod here https://github.com/TinWiz/Compatibility-Timeline-Extension-for-Invictus/releases and then run it manually from your mod directory(unsubscribe from this Steam mod first).
MTO1 8 May @ 3:14pm 
Excuse me, I don't really understand modding very well but does this not have backwards compatibility? I'm still on 2.0.4 for another mod that hasn't updated yet, but now the timeline extender says "made for 2.0.5" this has never been an issue before.
tinwiz  [author] 2 May @ 7:09am 
@Flemishh the point is to add more fun by adding more centuries to the end of the timeline. It doesn't go back in time or change the starting date. There was a mod called Classical Rework that did that, starting in 600 BC, but I don't think it works with Invictus.
Flemish 29 Apr @ 8:04am 
what is the point of this mod? I cant play as the roman kingdom