Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

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The Old Realms - Core (Season of Doom)
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Setting: Dark Ages, Fantasy
Game Mode: Singleplayer
Compatible Version: v1.2.11
File Size
Posted
Updated
104.637 MB
25 Aug, 2023 @ 10:46am
30 Oct, 2024 @ 1:53pm
24 Change Notes ( view )

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The Old Realms - Core (Season of Doom)

Description


Disclaimer
The Old Realms is a fan made mod project for the game Mount & Blade: Bannerlord.
This project is 100% unofficial and in no way endorsed by Games Workshop.
This mod project is not monetised in any way. We do not accept donations nor do we receive any money from this project. Mod team members do not benefit financially in any way from working on this project.

This work of fan art - to the best of our knowledge - complies with the Games Workshop Intellectual Property Guidelines. This mod uses no assets from any official sources, all of the artwork used in the project has been either created by mod team members (active or alumni) or are used with permission from their respective authors.

© Copyright Games Workshop Limited. Warhammer, The Warhammer Logo, GW, Games Workshop, The Game of Fantasy Battles and all associated characters,
creatures, illustrations, images, locations, logos, names, races, texts, vehicles, weapons are either ® or ™ and/or ©️ Games Workshop Limited.



The Old Realms (TOR) is a total overhaul mod aimed at bringing Warhammer Fantasy Battles, from the tabletop to Mount & Blade: Bannerlord. We are currently in the early stages of our work, an ‘early access’ if you will, in which we are slowly populating the world with our overhauled factions.

Within the current Steam Release version of TOR, we have the Vampire Counts, several Empire-state factions, Bretonnian-dukedoms, including Mousillon, bringing Vampire visuals for the players. Additionally, the most recent update brings the Wood Elves to the fray through the Asrai and the Eonir. Further major features include combat magic, such as summoning the undead or casting fireballs, as well as the ability to place battle cannons are two major features present for both the player and Ai. The mod also brings forth several career paths and various tweaks to the game. All on our custom-made campaign map!




We highly recommend you read our Manual for our mod before you play! It provides you with a thorough overview of careers, magic, the factions and game features. Most of your questions will be answered here!

https://docs.google.com/document/d/1hARAlm3EfUIu3giGik_kzca6_38B5Y4wkf0P99wnigI/edit?usp=sharing

Installation Instructions:
  1. Unsubscribe from our previous mod, Core, Armory and environment
  2. Subscribe to all required modules for our new release: Core, Environment and Armory.
  3. Make sure you also download Bannerlord Harmony mod ( version 2.3.3 ) from the link below or subscribe to it on Steam, it is a prerequisite module for ours
OR
  1. Download all the files from our ModDB page: https://www.moddb.com/mods/the-old-realms/downloads
  2. Download Harmony version 2.3.3 from Nexus Mods: https://www.nexusmods.com/mountandblade2bannerlord/mods/2006?tab=files&file_id=41535
  3. Place the extracted files in the game's "Modules" folder

When launching the game, use the following load order ( but make sure your version of the game is 1.2.11 instead of what is displayed on the screenshot ) With harmony on top the following goes;


Mod Compatibility
The Old Realms does not officially support any mods other than Bannerlord Harmony (which is required). If you are encountering bugs or issues, please ensure before reporting or asking for tech support that the symptoms you are seeing are reproducible with a fresh new game running only the supported TOR modules with no other mods enabled.
Using at your own risk, the mod may be compatible with other mods that do not change factions, troops and the world map

Important
If you have a previous version of our mod installed, you must:
  • Completely remove all old TOR module folders
  • Delete your shader cache from C:\ProgramData\Mount and Blade II Bannerlord\Shaders (delete both TerrainShaders and CoreShaders folders)

Note: Please be aware that ProgramData is a folder hidden by Windows by default. You must adjust your Windows view settings to be able to see it

Known Issues
Long Loading Times
The very first time you load the game after downloading and enabling our mod will be slow. The game will appear to be stuck on the loading screen - this is normal. The game is compiling shaders in the background. Depending on your PC's specifications, this may take anywhere from 10 minutes to over an hour. Once you are in the main menu, it is highly recommended that you pick the option to "Build Shader Cache". This will also result in a long loading screen, but once you are done, your gameplay experience is going to be smooth. This step is not mandatory, but if you choose to not do it, your campaign will have many 5 minute loading screens when loading into battles until you have encountered all types of armies/parties with all of our custom assets present.

This shader compiling process currently is repeated, every time Tale Worlds is publishing an update for the base gam or upon changing game version / graphic settings

FIX: We found a fix to drastically reduce the loading times – by deleting all game shaders. This will reduce overall the recompiling of the shaders a lot, to just a few minutes. WARNING: ANY other shader of the vanilla game or other mods get lost in this process and have a small recompile time.
To do please follow the following instruction:

-Step 1-
Navigate to your program data folder either by…
  • … Type %programdata% in your search bar(or press win key + r )->Mount and Blade II Bannerlord
    OR
  • … Enable hidden folders and go to C:\ProgramData\Mount and Blade II Bannerlord
    In the folder, target folder delete the “Shaders” folder.

-Step 2-
Navigate to your Bannerlord installation folder and go into the Shaders->D3D11 folder by….
  • … navigating in the explorer to C:\Steam\steamapps\common\Mount & Blade II Bannerlord
    OR
  • …. right click Bannerlord in Steam->browse files-> Shaders\D3D11 )
    Inside that folder, you should see a file called compressed_shaders_cache.sack, delete that as well.

-Step 3-

A new step now since we have some shaders built-in is;
Navigate to; Steam/steamapps/workshop/content/261550/3025575223/shaders/D3D11/ delete the compressed_shader.cache.sack file

OR

Rightclick bannerlord in steam -> manage -> brows local files -> in the bar click on steamapps/workshop/content/261550/3025575223/shaders/D3D11/ delete the compressed_shader.cache.sack file


What took us in a test case 3 hours in total (loading into the main menu and shader cache) now only took us about 10 mins.
You may experience first some slight stuttering in the game at first, since some shaders are loading on the fly. The problem will however vanish once all shaders have been loaded.

For further known issues, please visit our Discord.

Getting Support
If you are having problems installing the mod, or getting it to work, or have any other issues. Please do not hesitate to head on over to our Discord and message our Technical Support channels, as our team is more active there.

PLEASE BE SURE TO READ THIS DOCUMENT: TOR FAQ & How to Play
https://docs.google.com/document/d/1hARAlm3EfUIu3giGik_kzca6_38B5Y4wkf0P99wnigI/edit?usp=sharing

Links
Our community is still growing, to keep up to date the best source of news, progress updates and discussion surrounding our mod is definitely Discord channel. It is also the best place to leave feedback, creatives ideas and suggestions!


[discord.gg]


Popular Discussions View All (905)
5
10 hours ago
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Why does a necromancer weak?
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8,005 Comments
R4MPZY  [author] 8 minutes ago 
@Ⓐ Death To The Rich ☭ Then please join discord, download the mod called "Better exception window" and when you crash going into a battle, save it with the new BEW popup and share that in discord.
No, I only use the mods that are needed for this mod to work. I installed them in the same order as in the photo above. I also used the cache function, I even tried to do it again today - all to no avail. Maybe it's because I downloaded the mod first, and after some time of playing I downloaded the cache and the environment was higher in the list of mods than the armor, but I changed all this after 4 hours of gameplay.
Do I need to completely reinstall the game with the mod, or start a new campaign, or enable the birth and aging function?
I love your mod, I bought the game purely because of it and I don't see the point in playing the game without it (and I can't get my money back either)
Question, is it possible to download a picture of a witch hunter with a torch and a rapier from your mod somewhere?
TeM[Dark]LaR 12 hours ago 
Thank you very much
R4MPZY  [author] 13 hours ago 
Yes it is not working currently, and will possibly be reworked later on
TeM[Dark]LaR 13 hours ago 
Hello, I am sorry but I find out that the exchange peak in spellcraft at level 300 seem not working. I have it but my physical damage still count as physical damage, it didn't change or double like the description
R4MPZY  [author] 13 hours ago 
No, it will crash
Lord Martin 14 hours ago 
Does it work with RBM?
R4MPZY  [author] 20 hours ago 
@Ⓐ Death To The Rich ☭ There are some issues with hireling atm yes ( sticky post in discussions ) but there's no known issues crashing into battles when you are just a vassal.

Are you using other mods besides TOR?

@Walshy Currently the pierce shield perk is bugged, it gives multi pierce instead and will be fixed in the next update

The shrug ranged damage off does not make you immune to damage or anything, it just means you dont get interrupted while wielding your bow when being hit for example, you "shrug" it off.

@HuffTheReefer Good to hear!
Ⓐ Death To The Rich ☭ 9 Jul @ 8:36pm 
I used the join function to the lord (i am hereby offering my sword) and then after time became his vassal and took under my command part of the troops that he offered me. I became a vassal of Karl Franz, maybe this is a problem purely with this lord, I don't know
Walshy 9 Jul @ 2:57pm 
Also on the Pathfinder career the ranged damage is shrugged off is this no damage of a % of damage i i get hit alot with arrows