Project Zomboid

Project Zomboid

5,236 ratings
[B41/B42] Every Texture Optimized
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File Size
Posted
Updated
184.718 MB
22 Dec, 2023 @ 12:10am
14 Jul @ 8:16am
10 Change Notes ( view )

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[B41/B42] Every Texture Optimized

In 3 collections by maceleet
[B42] maceleet's workshop
1 item
[B42] Essential Colección
35 items
[B41] Project Optimized
10 items
Description
Mod Purpose:
Optimizes game textures that are not included in the tiles, increases performance
Features:
Balanced performance increase
Plans:
Improving texture quality without losing performance (6000 likes)
Significant performance increase at the cost of losing texture quality (7000 likes)
Increase performance without losing texture quality (8000 likes)
All features for B41:
[B41] Every Texture Optimized
How to install:
Activate in game, or overwrite game files
Compatibility:
Compatible with any mod, depends only on the order of installation. If you want this mod overwrite another mod, it must be lower on the list of that mod
Restrictions:
I give permission to use and edit my mod

Workshop ID: 3119788162
Mod ID: 1337
Popular Discussions View All (5)
5
15 Jun @ 9:10am
This Mod will have a update for B42?
slow-end thinker
3
7 Jul @ 6:30pm
Thank you for dis mod
Collot
0
4 Jul @ 10:17pm
PINNED: [B42] Feedback
maceleet
649 Comments
Jeffrulesyou 22 Jul @ 2:16pm 
@maceleet Awesome thank you!
maceleet  [author] 22 Jul @ 12:01pm 
@ferreiracj87, Strange I do not have this problem, you can remove this texture from the mod and play without it.
You should delete CorpseFlies.png (if you want)

@Jeffrulesyou, All the same, you can both replace the game files, or activate the mod like other mods. Both options are working, if there is a specific question you can ask :auimp:
ferreirajc87 22 Jul @ 11:32am 
This mod causes the flies above zombie corpses to turn into large black dots that flicker, it's very ugly
Jeffrulesyou 22 Jul @ 4:15am 
Hi maceleet,

First off, thank you for your awesome mod... I really appreciate all the work you’ve put into it!

I had a quick question regarding server installation. For server owners, does this mod need to be manually installed somewhere specific, or can it be installed the usual way using just the mod ID and workshop name?

I remember in a previous version you mentioned that if the mod used custom textures, animations, or something along those lines, there were additional manual steps required but if not, it was just a matter of installing and activating it normally in-game. I didn’t see those instructions this time, so I just wanted to confirm if that's still the case, and if so, what the steps would be for server setups and/or installation.

Thanks again for your time and for making such a great mod! :steamthumbsup:
Zyrenix 21 Jul @ 12:54am 
Does this mod work with Beauty of Zomboid or other re texture mods?
Cosmo 20 Jul @ 1:28am 
@maceleet sounds great! :steamthumbsup:
maceleet  [author] 20 Jul @ 12:40am 
You welcome @Cosmo, I plan to add more features in the future for those who care about performance or quality. Maybe even integrate optimization for other popular mods.
Cosmo 19 Jul @ 1:44pm 
Hey @maceleet I feel a lot of work and love in this mod, thank you very much, my PC is powerful but the zomboid is not very optimized especially when driving at high speed through the city. I am currently testing your mod, so far without any problems.
Lu5ck 14 Jul @ 9:58am 
Server owners are advised to update their steamclient.so (for linux), you can get them at your steamcmd folder.

For windows, need to update steamclient.dll, steamclient64.dll, tier0_s.dll, tier0_s64.dll, vstdlib_s.dll and vstdlib_s64.dll. You can get them from steamcmd as well.

It is not a mod issue, it is PZ using outdated API.
maceleet  [author] 14 Jul @ 8:52am 
Guys many of you have asked to bring back the old version of the mod with all the features for B41. I uploaded the mod as promised:
https://cs2bus.com/sharedfiles/filedetails/?edit=true&id=2812026801