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I can't edit the tt all I can do is hide it.
If that happens with the Russian game then it's something they do in the game engine, not in the gui.
Thank you
Yeah I have been musing over whether having the icons is leading you by the nose to the best option or just indicating there is a unique option.
So I started looking through some of the events to get an idea if it's always a buff or there's some nerfs behind them but the results I got were kind of ambiguous then I got side tracked into fixing bugs in other mods and then got further side tracked with ck3 updates and then finally released the updated mod behind the ck3 updates.
So apparently I had the icons turned on at the point of release. When I get some time I'll start my investigation into the options behind the icons again to see if they are leading by the nose and if they are then I'll definitely hide them.
it's just me in the end, I felt like seeing the traits icons you'd get made me have the same "pick best option don't read done" behaviour ahah
i'll keep the mod for my personal and let you do your thing ;)
Oh did they make it in to the release?
Not sure if I have played with the mod since releasing it so hadn't noticed or if I might have deliberately ignored them because it goes back to my original should I or shouldn't I conundrum.
I hid them then put them back then hid them then put them back and so it went on because I couldn't decide. So I guess I was on the put them back curve when I released the mod.
It comes with working on so many mods concurrently.
I'll have to take a look when i next play to see what they look like in the wild.
I wondered it you left the traits etc icons on purpose ?
making the hbox at line #1034 'visible=no' in the 00_event_windows.gui file hides them
I feel like seeing them goes against the mod's idea, but you're the author so it's up to you ^^
I was about to upload a submod but it's such a small change I figured i might as well just tell you
Cool, I'd been testing it like this in my sandbox for a while but never released it as the mod took less priority compared to my other mods which needed extensive work over the last couple of updates.
Glad it works for you