Imperator: Rome

Imperator: Rome

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Antagonist Nations
   
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1.567 MB
12 Apr, 2024 @ 7:26am
5 Jul @ 2:25pm
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Antagonist Nations

Description
Customize the number and type of Antagonist Nations.

For Imperator 2.0.4.
Should be compatible with everything.



Antagonism is an attribute that makes AI countries more powerful and more aggressive.
In Vanilla, only Rome and Parthia have it.

Available settings:
  • Historical: A selection of the 10 most historically successful nations.
  • Random Historical: A selection of 15 nations picked randomly in a list of ~45 challengers.
  • Random: A random selection of 10, 20 or 30 nations.
  • No Antagonist: Zero antagonist nation, not even Rome.

Additional rules:
  • In observer mode, the setting is picked at random.
  • Only non-subject AI-controlled nations are eligible.
  • If an Antagonist Nation becomes a subject or is controlled by the player, it loses its advantages.

  • Historical setting: the advantages are recovered if the nation becomes eligible again.
  • Random or Random Historical settings: the number of Antagonist Nations remains the same even if some Antagonist Nations disappear.



Historical Antagonist Nations
These are currently the 10 nations with the "Historical" setting:
Rome, Parthia, Seleukids, Macedon, Egypt, Armenia, Carthage, Chola, Epirus, Pontus

Historical Antagonist Challengers
Examples of possible Antagonist nations with the "Random Historical" setting:
Arvernia, Cheruscia, Boihaemia, Etruria, Judea, Massilia, Saba, Samnium, Sparta, Syracusae, ...



Special thanks:
· IronSlug - for giving me the most valuable feedback

My other mods:

48 Comments
Zamensis  [author] 5 Jul @ 2:26pm 
@Jmack Done. Unsub/resub if necessary.
Jmack 4 Jul @ 8:21pm 
@Zamensis Ping In said couple of weeks* All antagonist nations? ^_^
Zamensis  [author] 6 Jun @ 6:04pm 
@Jmack Thanks! Yes, Rome can be designated randomly. As for all nations, sure, why not? I'm busy currently but feel free to ping me in a couple weeks if I forget.
Jmack 6 Jun @ 4:34pm 
Liking the mod so far, and great work!

Question: When I choose 30 randoms. Is Rome included? Also would be cool to have a function where all nations have it ^_^
Zamensis  [author] 21 May @ 12:26pm 
@pispispis You can look it up the Imperator Wiki, just type "Imperator Antagonist" in Google and you should find it :)
pispispis 20 May @ 3:35pm 
thanks for the mod, excited to try it out. I understand it makes AI more aggressive, but re "more powerful," I'm just curious about what bonuses it adds. Trying to decide whether to pair this with your lucky nations mod or not.
Zamensis  [author] 15 May @ 8:38am 
@Panda_Warrior Hello fellow Belgian. It should work, yes.
Panda_Warrior 15 May @ 7:17am 
Hello from Belgium, does this work on the new version of the game ?
Zamensis  [author] 22 Apr @ 4:24pm 
@Jmack Invictus + VL + this
Jmack 21 Apr @ 3:26pm 
What would be the prefered load order for invictus and virtial limes with this mod?