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Third...
On the (not-so-literally) bright side, the puzzle is fine. My only complaint there would be that the edges of the emancipation grills are missing.
Besides those problems, putting the cube in a small room that's reachable only by portaling through the framework was a neat idea, and the level had me trying to do the simple tasks in the wrong order, which seemed to give it a bit more depth and enjoyabilaty. Thanks for taking the time to make this.
next, the ligting is pretty bad. It's way to bright. You don't want it too dark either, just don't make it so bright that cubes look like white squares.
Also, the puzzle wasn't that great. If your still getting to learn hammer, and you were just doing this for the experience, then the puzzle is sufficient. If your looking for something to challenge the player, your probably better off sketching something in the in-game puzzlemaker before creating it in hammer....