Portal 2

Portal 2

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Teaching how to test (Part 1)
   
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25 Dec, 2015 @ 11:13am
1 Mar, 2016 @ 9:03am
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Teaching how to test (Part 1)

In 1 collection by Theezakje
Teaching how to test
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Description
Hello test subject #00001!

We, Bendyteam DELTA, have set up 2 test chambers for you to test. In order to become test subjects ourselves we need to study every movement and testelement interaction you make. So go ahead and show us how to properly test a testc
35 Comments
Theezakje  [author] 19 Jun, 2018 @ 9:06am 
It sucks I know :D
zeo1337 17 Jun, 2018 @ 4:47pm 
Trapped myself on the first map. Place turret under platform. Once it crunches you can't pull it out or get back to the other side.
Petutski 21 May, 2018 @ 2:51pm 
Nice enjoyable map. Thanks!
Theezakje  [author] 29 Nov, 2017 @ 3:43am 
Ah yes, I almost forgot about this series. Thank you for mentioning the bug however I don't intend to actually change the map since it's old and of poor quality :)

In case you're interested please refer to my more recent maps for 'better' maps :)
lfairban 28 Nov, 2017 @ 9:31am 
I found an unintended move in the first part: It is possible to get on top of the platform without using the lift. Place the funnel exit portal high on the wall, take it to the platform, and then move the portal under you and to the right and skip over the to of it.
Theezakje  [author] 19 Mar, 2016 @ 7:41am 
@Recktorrocks I had no idea you were going to play THIS map o.O I'd rather hoped you played the 'batcature' maps. These 'teaching how to test' maps were basically the first puzzles I put up to the workshop after I quit.

These maps are bad, I know. Tbh it's even a PeTi exported map. The reason they are still up on the workshop is because I did not want to delete them and show off how I slowly progressed when it comes to hammer.

Still thanks for playing tho :D
Rector 19 Mar, 2016 @ 7:35am 
The puzzles were okay, but the hidden connections and the many confusing elements took the 'fun factor' away from me. Some elements like the conversion gel, some platforms and the laser catcher in the 3rd screenshot weren't used so I'm wondering if I solved it correctly. The huge room and the laser field surrounding one side of the button also isn't that necessary.
All in all it's just super confusing to me because of the hidden connections, the huge size of the chamber, and how you place so many elements in it. :supersadface:

Playthrough video
Theezakje  [author] 4 Mar, 2016 @ 11:31pm 
@Deathwish808 Thanks for playing! In my YT comment I explained why the map was so big :p
DeathWish808 4 Mar, 2016 @ 5:04pm 
The size of room one was ok for me. The second one could have definitely been a bit smaller, but didn't really take away from anything overall, for me. Good puzzles!

https://youtu.be/vJ-jTp0tMzo (I start yours after Zpinn's.)
Theezakje  [author] 14 Feb, 2016 @ 7:36am 
@epic_girl0 thanks for trying it out :D