Company of Heroes 2

Company of Heroes 2

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(2 - 8) Cross The Water v1.1
   
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Item Type: map
Maps: 4v4
Tags: MP
File Size
Posted
Updated
1.575 MB
17 Feb, 2017 @ 7:28am
8 Nov, 2017 @ 6:23am
2 Change Notes ( view )

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(2 - 8) Cross The Water v1.1

Description
My first map , don't expect any mapping detail. XD

Basically a PVE map, the idea of the map is to create an intensive battle just for some meaningless dirt.
Defending a position, deal with a huge mixed units are the key idea of this map.

Features:

1. Long green cover in both sides, ideal defensive position to hold against enemy units.
2. Water in the middle to create killzone, troops die quickly. Deploy a machine gun team and enjoy the killing.
3. Only 1 way to advance, all units are focusing on 1 way. Quick skirmish in every second.
4. indestructible barricade in the middie to extend the troops staying in the water.
5. Artillery units are extremely fun to use in this map.

Tested with:
1. No mod
2. Infantry only mod (actually this map is designed for this. Recommended)

Known bugs:
1. Tanks, support gun units get stuck in the middle occasionally.
2. Units can get through the forest to reach the other side if the forest is destroyed. (solved)

7 Comments
Besixdouze 30 Nov, 2020 @ 5:02am 
It's interesting map. But, some AI is gathering forces in front of a corner forest.
Cheff 12 Nov, 2017 @ 1:08am 
I can confirm that units don't dare to go in the forest anymore.
Soda  [author] 8 Nov, 2017 @ 6:41am 
8th November update:
1. The bug which cause the units being able to get to the other side through the destroyed forest has been solved.
Cheff 23 Oct, 2017 @ 11:24am 
No problem! We all have a life besides gaming right ;) Good luck studying!
Soda  [author] 18 Oct, 2017 @ 12:50am 
Thanks for your feedback Cheff ! Much appericated !

Actually I myself encountered this problem before, I thought I had fixed it already,
seems that the problem is still here, my apology for not testing it thoroughly.

However, I have been handling my study lately, so that I am afraid I cannot update a new verison in the upcoming months, the best beat will be in December, but I cannot guarantee a thing since there are numerous uncertainty.

Again, thank you very much for the support !
Cheff 4 Oct, 2017 @ 11:34am 
Just tried to play the map and have some feedback if you wouldnt mind. First of all great work! Just simple and straight forward playing.

I noticed that after a while(about 20 minutes) tanks and infantry from the pc found a path trough the forest. This resulted in my arty shooting at the enemy in the trees.. that made it worse and blew the path open wide for the enemy to rush in.

So the bottleneck in the middle of the map is temporary. Maybe an tip to ad some industructible environment to fix that?
Totgeglaubte 25 Jul, 2017 @ 1:37am 
Nice