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EBS was created some years ago because the game's bus unbunching logic too inflexible. Eventually, EBS just completely overrides vanilla unbunching with a custom rubberbanding unbuncher.
And yes EBS is made by me, but I believe advertising about it here can help users of IPT2. EBS with the IPT2 plugin is made to assist IPT2; other parts of IPT2 remains untouched.
a suggestion if you ever revisit this: unbunching can cause a long queue sometimes (e.g. after a traffic jam). It would be neat if vehicles could skip unbunching if a vehicle is waiting behind the one currently at the stop. this would make unbunching more effective along with fixing the queue issue