Garry's Mod

Garry's Mod

Gmod Legs 3
Zobrazeno 11–20 z 44 položek
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Aktualizace: 3. čvn. 2018 v 7.44

3.8.9:
[ADD] support for morphmod
[FIX] weird rendering in vehicles

Aktualizace: 3. čvn. 2018 v 7.44

3.8.9:
[ADD] support for morphmod
[FIX] weird rendering in vehicles

Aktualizace: 2. čvn. 2018 v 21.03

3.8.8b
[ADD] support for prone mod
[ADD][DEV] added PLAYER:SetLegsModel(<model>) for addon creators that have their own PLAYER.SetModel
[FIX] regression with Get/SetModel

Aktualizace: 31. kvě. 2018 v 17.50

3.8.5:
[ADD] Legs now support SubMaterial
[ADD] cl_togglevlegs Toggles the rendering of the legs in vehicles
[ADD] cl_refreshlegs Refresh local legs with current player model
[ADD] cl_defaultlegs The Default that renders if a model can't be found/rendered
[ADD][DEV FUNC][CL] PLAYER:SetUpLegs() Developers should call this on the client after calling PLAYER:UpdateTrueModel() on the server
[ADD][DEV FUNC][SV] PLAYER:UpdateTrueModel() Update the Gmod Legs leg model
[ADD][DEV FUNC][SH] PLAYER:GetTrueModel() Returns the true Playermodel path
[FIX] Playermodel not updating on spawn

Aktualizace: 29. kvě. 2018 v 15.52

Changelog:
3.8.8:
[FIX] Legs not rendering due to gmod update

Aktualizace: 29. úno. 2016 v 19.59

3.8.5:
[ADD] Legs now support SubMaterial
[ADD] cl_togglevlegs Toggles the rendering of the legs in vehicles
[ADD] cl_refreshlegs Refresh local legs with current player model
[ADD] cl_defaultlegs The Default that renders if a model can't be found/rendered
[ADD][DEV FUNC][CL] PLAYER:SetUpLegs() Developers should call this on the client after calling PLAYER:UpdateTrueModel() on the server
[ADD][DEV FUNC][SV] PLAYER:UpdateTrueModel() Update the Gmod Legs leg model
[ADD][DEV FUNC][SH] PLAYER:GetTrueModel() Returns the true Playermodel path
[FIX] Playermodel not updating on spawn

Aktualizace: 28. úno. 2016 v 18.32

3.8.5:
[ADD] Legs now support SubMaterial
[ADD] cl_togglevlegs Toggles the rendering of the legs in vehicles
[ADD] cl_refreshlegs Refresh local legs with current player model
[ADD] cl_defaultlegs The Default that renders if a model can't be found/rendered
[ADD][DEV FUNC][CL] PLAYER:SetUpLegs() Developers should call this on the client after calling PLAYER:UpdateTrueModel() on the server
[ADD][DEV FUNC][SV] PLAYER:UpdateTrueModel() Update the Gmod Legs leg model
[ADD][DEV FUNC][SH] PLAYER:GetTrueModel() Returns the true Playermodel path
[FIX] Playermodel not updating on spawn

Aktualizace: 28. úno. 2016 v 14.22

3.8.5:
[ADD] Legs now support SubMaterial
[ADD] cl_togglevlegs Toggles the rendering of the legs in vehicles
[ADD] cl_refreshlegs Refresh local legs with current player model
[ADD] cl_defaultlegs The Default that renders if a model can't be found/rendered
[ADD][DEV FUNC][CL] PLAYER:SetUpLegs() Developers should call this on the client after calling PLAYER:UpdateTrueModel() on the server
[ADD][DEV FUNC][SV] PLAYER:UpdateTrueModel() Update the Gmod Legs leg model
[ADD][DEV FUNC][SH] PLAYER:GetTrueModel() Returns the true Playermodel path
[FIX] Playermodel not updating on spawn

Aktualizace: 28. úno. 2016 v 13.15

3.8.5:
[ADD] Legs now support SubMaterial
[ADD] cl_togglevlegs Toggles the rendering of the legs in vehicles
[ADD] cl_refreshlegs Refresh local legs with current player model
[ADD] cl_defaultlegs The Default that renders if a model can't be found/rendered
[ADD][DEV FUNC][CL] PLAYER:SetUpLegs() Developers should call this on the client after calling PLAYER:UpdateTrueModel() on the server
[ADD][DEV FUNC][SV] PLAYER:UpdateTrueModel() Update the Gmod Legs leg model
[ADD][DEV FUNC][SH] PLAYER:GetTrueModel() Returns the true Playermodel path

Aktualizace: 23. úno. 2016 v 0.49

3.8:
[REMOVE] Chat Adverts
[ADD] Added VMenu (Valkyrie's Menu)
[FIX] Fixed Random model problems
[FIX] cl_vehlegs now works