RimWorld

RimWorld

RunAndGun
Viser 31–40 av 40 bidrag
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Oppdatering: 17. des. 2017 @ 7.32

[Auto-generated text]: Update on 12/17/2017 4:32:45 PM.

Oppdatering: 12. des. 2017 @ 12.26

[Auto-generated text]: Update on 12/12/2017 9:25:27 PM.

Oppdatering: 6. des. 2017 @ 0.25

[Auto-generated text]: Update on 12/6/2017 9:25:38 AM.

Oppdatering: 5. des. 2017 @ 11.44

[Auto-generated text]: Update on 12/5/2017 8:43:53 PM.

Oppdatering: 5. des. 2017 @ 9.03

[Auto-generated text]: Update on 12/5/2017 6:03:01 PM.

Oppdatering: 4. des. 2017 @ 23.32

[Auto-generated text]: Update on 12/5/2017 8:32:43 AM.

Oppdatering: 4. des. 2017 @ 14.40

[Auto-generated text]: Update on 12/4/2017 11:40:12 PM.

Oppdatering: 4. des. 2017 @ 13.16

Update! V18.2.0.
- Tabs are added to the mods settings
- New mod option is added that allows users to forbid RunAndGun for certain weapons. This also applies to the weapons used by enemy pawns.
- Pawns can no longer RunAndGun while burning
- Fixed issue that caused the weapon cooldown to be circumvented when a pawn stops moving while running and gunning.

Oppdatering: 21. nov. 2017 @ 3.01

[Auto-generated text]: Update on 11/21/2017 12:01:28 PM.

Oppdatering: 18. nov. 2017 @ 1.45

[Auto-generated text]: Initial upload.