RimWorld

RimWorld

RunAndGun
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Uppdatering: 17 dec, 2017 @ 7:32

[Auto-generated text]: Update on 12/17/2017 4:32:45 PM.

Uppdatering: 12 dec, 2017 @ 12:26

[Auto-generated text]: Update on 12/12/2017 9:25:27 PM.

Uppdatering: 6 dec, 2017 @ 0:25

[Auto-generated text]: Update on 12/6/2017 9:25:38 AM.

Uppdatering: 5 dec, 2017 @ 11:44

[Auto-generated text]: Update on 12/5/2017 8:43:53 PM.

Uppdatering: 5 dec, 2017 @ 9:03

[Auto-generated text]: Update on 12/5/2017 6:03:01 PM.

Uppdatering: 4 dec, 2017 @ 23:32

[Auto-generated text]: Update on 12/5/2017 8:32:43 AM.

Uppdatering: 4 dec, 2017 @ 14:40

[Auto-generated text]: Update on 12/4/2017 11:40:12 PM.

Uppdatering: 4 dec, 2017 @ 13:16

Update! V18.2.0.
- Tabs are added to the mods settings
- New mod option is added that allows users to forbid RunAndGun for certain weapons. This also applies to the weapons used by enemy pawns.
- Pawns can no longer RunAndGun while burning
- Fixed issue that caused the weapon cooldown to be circumvented when a pawn stops moving while running and gunning.

Uppdatering: 21 nov, 2017 @ 3:01

[Auto-generated text]: Update on 11/21/2017 12:01:28 PM.

Uppdatering: 18 nov, 2017 @ 1:45

[Auto-generated text]: Initial upload.