Counter-Strike 2
Apollo
Показване на 11 — 20 от 56 постъпления
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Обновление: 29 юни 2020 в 9:43

- Redone shuttleroom art
- added more detail to information booth near ct spawn
-colourcoded areas more
-combined rocket room rafts to improve performance.

Обновление: 13 юни 2020 в 9:20

-lighting and shadow fixes across map

Обновление: 10 юни 2020 в 1:07

- New shuttle texture
- Reduced filesize of a number of textures
- new 'Apollo sphere' model
- Added more fading on certain props.

Обновление: 6 юни 2020 в 6:10

-Updated and improved prop fade distance on many outside props
-updated textures on sign asset to make it more accurate
-improved clipping across map (thanks seth)
-hid gap in skybox

Обновление: 25 май 2020 в 14:17

Обновление: 3 май 2020 в 0:51

vis and artistic improvements

Обновление: 28 апр. 2020 в 23:19

visibility and visual improvements

Обновление: 14 апр. 2020 в 0:16

Обновление: 3 апр. 2020 в 14:50

Brightened up inside play area. Split and positioned sound entities for exhibits better

Обновление: 24 март 2020 в 7:37

fixed cubemap and sprite FX issue