Counter-Strike 2

Counter-Strike 2

Apollo
Visar 11–20 av 56 poster
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Uppdatering: 29 jun, 2020 @ 9:43

- Redone shuttleroom art
- added more detail to information booth near ct spawn
-colourcoded areas more
-combined rocket room rafts to improve performance.

Uppdatering: 13 jun, 2020 @ 9:20

-lighting and shadow fixes across map

Uppdatering: 10 jun, 2020 @ 1:07

- New shuttle texture
- Reduced filesize of a number of textures
- new 'Apollo sphere' model
- Added more fading on certain props.

Uppdatering: 6 jun, 2020 @ 6:10

-Updated and improved prop fade distance on many outside props
-updated textures on sign asset to make it more accurate
-improved clipping across map (thanks seth)
-hid gap in skybox

Uppdatering: 25 maj, 2020 @ 14:17

Uppdatering: 3 maj, 2020 @ 0:51

vis and artistic improvements

Uppdatering: 28 apr, 2020 @ 23:19

visibility and visual improvements

Uppdatering: 14 apr, 2020 @ 0:16

Uppdatering: 3 apr, 2020 @ 14:50

Brightened up inside play area. Split and positioned sound entities for exhibits better

Uppdatering: 24 mar, 2020 @ 7:37

fixed cubemap and sprite FX issue