Keep Talking and Nobody Explodes

Keep Talking and Nobody Explodes

Crossover Modules
Showing 1-10 of 11 entries
< 1  2 >
Update: 6 Aug, 2023 @ 11:37pm

Complicated Button: do not throw exceptions if buttons pressed after solve

Update: 8 Jun, 2021 @ 5:21am

TP autosolver by eXish

Update: 4 Dec, 2020 @ 10:36pm

Button Sequences animation bug attempted fix

Update: 15 Nov, 2020 @ 8:57am

Button Sequences:
1) Prevent barrage of log messages when a button is held while the correct answer would have been “do nothing”.
2) When a button is held while the correct answer would have been “Press”, module did nothing; now shows LED color (but still strikes when released). Log messages fixed accordingly.

Update: 31 Oct, 2020 @ 2:13pm

Add TP autosolver for Complicated Buttons and Symbolic Password

Update: 31 Jul, 2020 @ 9:55am

VR fix

Update: 22 Jul, 2020 @ 12:26pm

Reduce the depth of Button Sequence’s inset to avoid potential clashes with shallow bomb cases

Update: 10 Feb, 2019 @ 3:46pm

Fix Button Sequence buttons weren’t pressable

Update: 8 Feb, 2019 @ 6:54pm

Hopefully fix the mesh scale issue on Button Sequence

Update: 8 Feb, 2019 @ 3:41pm

Major change. Complicated Buttons can now be striped. No more purple.