Garry's Mod
gm_haus
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更新: 2021年8月30日 @ 17時44分

Fixed train glitching out and drifting. Redid the cubemaps and navmesh. Optimized some entities.

更新: 2021年8月23日 @ 18時15分

Removed all info_hints. Added a func_tracktrain that goes around the middle of the map.

更新: 2021年5月14日 @ 19時32分

Removed SeasonCore since it was useless and only used for two entities. Moved the original two entities to the world. Completely overhauled the nodegraph. Updated cubemaps.

更新: 2021年5月11日 @ 16時49分

Updated and moved the combine spawner to the back, and added props to the second floor. Overhauled the navmesh and updated cubemaps.

更新: 2021年5月5日 @ 19時22分

Updated cubemaps.

更新: 2021年5月5日 @ 19時21分

Greatly optimized the map by moving the most parts of the buildings to world. Fixed the wall eating part of the glass on one side of the house. Lined up some parts of the house with the grid, and made the brushes no longer intersect with one another.

更新: 2021年1月1日 @ 17時34分

Fixed the back of the house having incorrectly sized brushes and fixed the button in the attic being stuck inside the wall. Added clouds to skypaint and updated skybox completely. Basement elevator now damages those who get stuck in it.

更新: 2020年12月31日 @ 18時17分

Added button to leave dark room. Thickened the walls inside the house. Updated cubemaps and navmesh. Attic light switch is currently inside the wall due to the wall thickening.

更新: 2020年12月28日 @ 16時59分

Added two new rooms, both dark and one deadly. Added nodegraph and updated Lua code. Missing textures will be fixed in a future update.

更新: 2020年10月22日 @ 12時07分

Updated and compressed lua code for easier storage. SeasonCore now supports southern hemisphere with ConVar sv_seasoncore_southhemi 1. Lua code will now refresh after map clean, instead of after game reload for the new ConVar. Added 4 new decals to the paint tool.