Garry's Mod

Garry's Mod

ttt_dark_corners
Viser 1–3 av 3 bidrag
Oppdatering: 30. des. 2013 @ 8.29

Map Fix 30 December, 2013

  • Fixed so you can't go through the tiny vent..............(Gameplay)
  • Fixed some lightning using the wrong colour............(Visual)
  • Increased the size of dust in the vents.....................(Visual)
  • Lowered the light source.........................................(Visual)

    [-] Removed most of the Deagle spawns......................(Gameplay)
    [-] Removed the cubemaps; they never worked.............(Performance/Memory)

    [+] Added colour correction.........................................(Visual)
    [+] Added soundscapes..............................................(Visual)
    [+] Added another room in the room with two doors.......(Gameplay)
    [+] Added weapons to the new rooms..........................(Gameplay)

    Known problems:
    [!] Lightning glitches still occurs - sorry about that..........(Visual)
    [!] In order to close both doors-
    you need to close them all before one closes................(Gameplay)
    [!] Some weapon spawns launches away its content......(Visual/Gameplay)

Oppdatering: 4. sep. 2013 @ 10.47

Map Fix 4 September, 2013

  • Some of the textures weren't connected with each other.
  • Fixed that so the light in the well lit rooms didn't escape to the corridors.

    [+] Added two new rooms to the map.
    [+] Added some more ways to hide in the lower area (sewer).
    [+] Added dustmotes and lightning to the ventilation fans.

Oppdatering: 1. sep. 2013 @ 10.03