Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

AAA: Generals - Africans (Aging, Advancing, Acclimatising)
Showing 1-5 of 5 entries
Update: 6 Jun @ 9:28am

VERSION: 1.1 (RELEASE HOTFIX 3)

    FIXED
  • Fixed missing textures for the high ranking Punic general's pelt.
  • Fixed missing textures for the high ranking Punic general's lower pteryges.

Update: 10 Nov, 2022 @ 7:14pm

VERSION: 1.1 (RELEASE HOTFIX 2)

    FIXED
  • Fixed an incompatibility that was created with CEMN's "Agent Visual Redesign" mod. For some reason, my "variantmeshes" db files were somehow causing it... I have no idea why, so I just copied CEMN's "variantmeshes" db format, pasted my info in there and it all works. Not gonna argue with that.

Update: 10 Nov, 2022 @ 5:27pm

VERSION: 1.1 (RELEASE HOTFIX 1)

    FIXED
  • Fixed missing Numidian generals; I accidentally left the "delete_num" database - which removes vanilla instances of Numidian generals - in the game despite not yet releasing the AAA: Numidian generals to replace them (sorry!).

Update: 10 Nov, 2022 @ 3:42pm

VERSION: 1.1

    ADDED
  • Added new Nubian general variants to the mod.
  • Added many new 3D assets for Nubian general variants to work.

    FIXED
  • Fixed missing textures for high-tier Carthaginian general's pelt.

    CHANGED
  • Renamed the mod from AAA: Generals - Punics to AAA: Generals - Africans as the mod's scope has now expanded to the whole of North Africa, not just Punics.

Update: 27 Dec, 2019 @ 1:45pm

MOD RELEASED

VERSION: 1.0