Black Mesa
The (Extra) Definitive On A Rail (Loop Mod + On a Rail Uncut + BMCE)
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Aggiornamento: 18 giu 2022, 12:20

-Fixed floating supply crates in map E
-Removed sentry gun guarding the turntable room in map E
-Fixed crate preset for a supply crate in map F
-Fixed launch control room scientists in map G using goggles
-Removed Extended Captions and Dialogue VPK I included by accident

Aggiornamento: 13 giu 2022, 17:41

-Updated for Black Mesa Character Expansion 2022

Aggiornamento: 23 nov 2021, 11:16

-Apprehension map A included in this addon is now the BMS Classic version of the map (featuring BMCE characters)

Aggiornamento: 8 ott 2021, 18:48

-Fixed up the sequence of a HECU commander getting mauled by zombies in the rocket silo - it is now achieved by a choreo scene instead of a simple ambient_generic and should properly play the unmasked version of his "dialogue".

Aggiornamento: 23 ago 2021, 21:38

Map E
-Fixed the custodian NPC showing up as an error model
-Fixed vent headcrabs not waking if the player shot the nearby tripmines without setting off the headcrab's drop trigger
-Fixed floating supply crate

Aggiornamento: 7 lug 2021, 11:15

-Improved the appearance of the launch pad access and tram security signs, as well as the blood writings

Aggiornamento: 30 giu 2021, 12:21

- Various enhancements to Map B
--- Switched out flickering regular light entities for dynamic lights
--- Overhauled soundscapes
--- Removed several ambient_generics
--- Enhanced the rocket room fight

Aggiornamento: 28 giu 2021, 16:31

- Various fixes to Map A:
--- Changed lighting in the track control area
--- Replaced regular light entities used for flickering lights with dynamic lights
--- Restored area portals across the map
--- Replaced bullsquid that ambushes the player at the track control room with a Melee bullsquid
--- Cut down on the number of ambient_generics to (hopefully) fix sounds cutting out

Aggiornamento: 24 giu 2021, 18:58

-Updated for Definitive Edition!

Aggiornamento: 10 giu 2020, 11:03