Project Zomboid

Project Zomboid

Mod Options (Build 41)
Se afișează 1-10 din 19 intrări
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Actualizare: 17 oct. 2022 @ 8:06

v1.4.4
- Hotfix

Actualizare: 12 oct. 2022 @ 18:49

v1.4.3
- Added compatibility with Build 41.77.6
- Added compatibility patch so ALL OTHER MODS causing issues will be compatible too.

Actualizare: 26 sept. 2021 @ 15:40

v1.4.2
- Added warning if mod author tries double initialization. It won't be mod error anymore but still not recommended.

Actualizare: 29 iul. 2021 @ 14:30

v1.4.1
- Updated for build 41.53

Actualizare: 3 mai 2021 @ 19:19

v1.4
- Hotfix of possible bug.

Actualizare: 30 apr. 2021 @ 20:16

v1.3
- Added hint message box for build 40.
- The mod is automatically disabled for versions of the game below 41 to avoid errors.

Actualizare: 9 apr. 2021 @ 2:36

v1.2
- Fixed a bug when there was no scroll bar even if too many mod options.

Actualizare: 1 ian. 2021 @ 23:48

v1.1
- Added custom sandbox options.
Use: opt1.sandbox_path = "Section Name" --e.g. "WorldOptions"

Actualizare: 29 dec. 2020 @ 16:53

v1.0
- Fixed a bug when mod options were not loaded after reset lua on game start.
- Added double check of loaded options just for sure.

Actualizare: 2 aug. 2020 @ 6:03

v0.9
- New better names are chosen for event listeners: OnApplyMainMenu, OnApplyInGame, OnApply.
- Event listeners works both for separate options and for settings in general.
- Added possibility to bind custom keys.
- Now engine returns itself, so you can use "require" to check if it's enabled:
require "!ModOptionsEngine"
- Minor optimizations