Crusader Kings III
MND Balance: Making empires actually work for it...
กำลังแสดง 1-10 จาก 70 รายการ
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อัปเดต: 26 มี.ค. @ 7: 52pm

Massive rework of cultural traditions and ethos.

อัปเดต: 24 มี.ค. @ 6: 25pm

Updated for compatibility with new patch

อัปเดต: 30 ม.ค. @ 3: 01pm

Bugfix to martial offset. The maintenance reduction was at x10 intended value. This drastically penalized low-martial rulers while rendering armies nearly free for high-martial.

อัปเดต: 3 ม.ค. @ 3: 40pm

Bugfixes based on error log report.

อัปเดต: 17 ธ.ค. 2024 @ 5: 51am

Changed cultural conversion to proceed faster if there is high cultural acceptance. It's easier to convert cultures that feel you are less alien to them.

อัปเดต: 1 ธ.ค. 2024 @ 10: 46am

Updated for compatibility with 1.14.

Reverted changes to archer terrain advantages, after a pm discussion talking about ideal terrain for various types of combat.

Made children die in childbirth more often, before they are created as a character.

อัปเดต: 20 ต.ค. 2024 @ 3: 21pm

Lowered damage from advantage from 10% per point to 4% per point. We'll continue to monitor this closely.

Tweaked artifact decay rates when equipped, no longer double.

อัปเดต: 17 ต.ค. 2024 @ 4: 04am

Bugfix.

อัปเดต: 16 ต.ค. 2024 @ 11: 04pm

Updated to be compatible with 1.13.

อัปเดต: 24 พ.ค. 2024 @ 7: 57am

Lowered stress gain for unlanded characters, since they have less ability to shed stress as well.