Left 4 Dead 2

Left 4 Dead 2

TrainingToolbox by ReneTM
Showing 1-10 of 40 entries
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Update: 24 Sep, 2024 @ 3:01am

check github for chanelogs

https://github.com/ReneTM/trainingtoolbox

Update: 21 Apr, 2024 @ 10:27am

fix: sequence model not being killed

Update: 1 Apr, 2024 @ 10:41am

-added new chatcommand !listenclass <classname> to output speedvalues of current entities to the chat

Update: 23 Sep, 2023 @ 10:43am

-added !distancetest to emasure walk ways of maps

Update: 18 Jul, 2023 @ 2:35pm

fixed !tankdebug
added !clips !playerclips !sky !fogon !fogoff for all valvemaps
fixed tank being able to controll his flashlight while having the tankrockselector active
added doorfix for c2m1 at the hotel

Update: 6 Jul, 2023 @ 1:32pm

added experimental !clips !skybox

Update: 16 Jun, 2023 @ 3:36pm

added ability to video map boundaries for clients and host
added chat commands

!sky
!clips
!playerclips
!fogon
!fogoff"

Update: 1 Jun, 2023 @ 2:19pm

- Added chatcommand !showsaferoom to visualize nav areas of the saferoom area
- dummy bots now have glows (visible for survivor and infected)
- added m_iVersusTeam 1 for becoming a survivor
- added m_iVersusTeam 2 for becoming an infected

Update: 13 May, 2023 @ 12:11pm

Added functionalities and chat commands for them:

!movebot BOTNAME // bot walks to your crosshairposition
!movebots // all present bots walk to your crosshairposition
!timescale 0.25 - 2 // Timescale duh...
!savebotposition BOTNAME // save bots current position
!botsholdpositions // toggle for present survivors holding their saved position

Fixes: !dummy NAME -> added a checker for bots being enabled
Changes:
- Added custom values for cvars so spawning after being killed as SI is faster.
- Disabling intro cameras.

Update: 21 Apr, 2023 @ 1:57pm

-added chat commands !examplerock and !distancetoexamplerock. See guide!