Serious Sam 4

Serious Sam 4

Versus Restored
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Uppdatering: 15 jan, 2022 @ 6:22

- One Flag CTF is now in! Based on how the gamemode worked like in Quake III Team Arena.
- Major refactoring of the Capture The Flag codebase, to share most of the code between both CTF and One Flag CTF.
- Rewrote how the game end code actually works, now it ACTUALLY ends the game if the goal limit is reached.
- Goal limit has been reduced to 5 captures for both CTF and OFCTF.
- Default time limit has been upped to 10 minutes, up from the previous 5 minutes.

Uppdatering: 13 nov, 2021 @ 9:54

- Upped the ambient lighting in DM_Morpheus to aid with visibility.

Uppdatering: 25 sep, 2021 @ 12:52

- Added DM_Morpheus

Uppdatering: 10 jul, 2021 @ 5:50

- The Ally indicator now scales alongside the distance
- The Ally indicator now properly illuminates itself
- The CTF flag now auto-respawns in its base if it wasn't picked up in 25 seconds from it being dropped.
- Fixed the CTF base breaking when interacting with non-player entities.

Uppdatering: 6 jun, 2021 @ 7:22

- Fixed team indicators not displaying right at the beginning of the game.

Uppdatering: 23 apr, 2021 @ 13:24

- Capture The Flag is in! Probably the most scripted gamemode I've done thus far.
- Completely new flags for CTF.

- Added music for Pool Day
- Removed explosive weaponry from Pool Day
- Fixed windows in Oil Rig
- Fixed the announcer tripping over itself when announcing how many frags are left.
- The My Burden particle effect can now be seen through walls, to compensate for the arrow not working.
- The fight track is now the default track in Oil Rig
- Modders can now pre-configure the gamemode by placing a file called `WorldName_config.lua` in the same folder as their map.

Uppdatering: 26 mar, 2021 @ 15:53

- A complete rewrite of My Burden that gets rid of the error spam. Also adds in the announcer! (This sadly breaks the little arrow that points to the person, but I think that it's better than a log that weighs 50MB)
- Added a script that simulates weapon drops for CT-made weapons. (If you're going to make a resource, please, please add the item in the Item to Drop field).
- Hopefully fix a bug where the announcer wouldn't announce that players are tied for a lead.
- Disabled Netricsa in the gamemodes, due to it displaying messages in the lower right corner.
- Added the ceiling collision to Pool Night.
- Fixed a tag collision inside of Pool Night.

Uppdatering: 25 mar, 2021 @ 13:28