Serious Sam 4

Serious Sam 4

Versus Restored
Showing 1-8 of 8 entries
Update: 15 Jan, 2022 @ 6:22am

- One Flag CTF is now in! Based on how the gamemode worked like in Quake III Team Arena.
- Major refactoring of the Capture The Flag codebase, to share most of the code between both CTF and One Flag CTF.
- Rewrote how the game end code actually works, now it ACTUALLY ends the game if the goal limit is reached.
- Goal limit has been reduced to 5 captures for both CTF and OFCTF.
- Default time limit has been upped to 10 minutes, up from the previous 5 minutes.

Update: 13 Nov, 2021 @ 9:54am

- Upped the ambient lighting in DM_Morpheus to aid with visibility.

Update: 25 Sep, 2021 @ 12:52pm

- Added DM_Morpheus

Update: 10 Jul, 2021 @ 5:50am

- The Ally indicator now scales alongside the distance
- The Ally indicator now properly illuminates itself
- The CTF flag now auto-respawns in its base if it wasn't picked up in 25 seconds from it being dropped.
- Fixed the CTF base breaking when interacting with non-player entities.

Update: 6 Jun, 2021 @ 7:22am

- Fixed team indicators not displaying right at the beginning of the game.

Update: 23 Apr, 2021 @ 1:24pm

- Capture The Flag is in! Probably the most scripted gamemode I've done thus far.
- Completely new flags for CTF.

- Added music for Pool Day
- Removed explosive weaponry from Pool Day
- Fixed windows in Oil Rig
- Fixed the announcer tripping over itself when announcing how many frags are left.
- The My Burden particle effect can now be seen through walls, to compensate for the arrow not working.
- The fight track is now the default track in Oil Rig
- Modders can now pre-configure the gamemode by placing a file called `WorldName_config.lua` in the same folder as their map.

Update: 26 Mar, 2021 @ 3:53pm

- A complete rewrite of My Burden that gets rid of the error spam. Also adds in the announcer! (This sadly breaks the little arrow that points to the person, but I think that it's better than a log that weighs 50MB)
- Added a script that simulates weapon drops for CT-made weapons. (If you're going to make a resource, please, please add the item in the Item to Drop field).
- Hopefully fix a bug where the announcer wouldn't announce that players are tied for a lead.
- Disabled Netricsa in the gamemodes, due to it displaying messages in the lower right corner.
- Added the ceiling collision to Pool Night.
- Fixed a tag collision inside of Pool Night.

Update: 25 Mar, 2021 @ 1:28pm