Black Mesa

Black Mesa

Improved Choreography
Näytetään 1–10 / 35
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Päivitys: 8.7. klo 8.46

-Fixed up several choreographed scenes using gesture anims from main characters of HL2 and the Episodes along with custom-made gestures
-Replaced scared01 anim
-Replaced Blast Pit dying scientist animations

Päivitys: 10.6. klo 12.34

-Fixed accidental regression of guard shotgun anim

Päivitys: 9.6. klo 15.16

-Added dynamic interactions between Marines and Vortigaunts/Alien Grunts

Päivitys: 18.12.2024 klo 9.25

-Replaced a gesture in Clifford's scene with a matching Barney gesture

Päivitys: 11.12.2024 klo 8.23

-Fixed guard walking/running + aiming pistol animations for real this time
-Attempted to fix guard pistol reloads not completing if interrupted
-Added back missing guard dynamic interactions (yes, again)
-Fixed Office Complex guard being instantly killed by the zombie during his intro scene

Päivitys: 10.12.2024 klo 23.14

-Fully implemented male shared gestures into the Marine animation model (BMCE is no longer required to see these in action!)
-Reworked scripted marine choreography across the game with more gestures and full body animation
-Re-added missing guard walking/running + aiming pistol animations
-Slightly reworked guard shotgun animations
-Shotgun pump is now audible when a guard fires a shotgun

Päivitys: 10.5.2024 klo 8.18

-Re-implemented guard vs. zombie dynamic interactions that I accidentally removed

Päivitys: 2.8.2023 klo 14.23

-Added improvements for Motherlode scene in Surface Tension

Päivitys: 7.7.2023 klo 14.17

-Added a unique animation for the OAR guard's scripted death

Päivitys: 30.6.2023 klo 15.56

-Updated security guard attention idle